The SoundScape Renderer (SSR) is a versatile tool for realtime spatial audio reproduction, implementing a variety of headphone- and loudspeaker-based methods. Among others this includes Wave Field Synthesis, Higher Order Ambisonics and dynamic binaural synthesis. The SSR is free software licensed under the GNU General Public License. It uses the JACK audio framework and is currently available for Linux and Mac OS X. Interaction with the program is possible using the built-in graphical user interface and via a network interface. For headphone reproduction native support for a number of head trackers is included. Sound sources including their position and other information are represented in a so-called spatial audio scene. Scenes can be load...
Euronoise 2018 paper. The past decade has seen an increase in the demand of 3D audio-visual material...
We present a method for user-specific audio rendering of a vir-tual environment that is shared by mu...
The 3D Tune-In Toolkit (3DTI Toolkit) is an open-source standard C++ library which includes a binaur...
We demonstrate the SoundScape Renderer (SSR), which is an open-source software package that performs...
Modern convolution technologies offer possibilities to overcome principle shortcomings of loudspeake...
With the advancement of spatial audio technologies, in both recording and reproduction, we are seein...
Binaural room scanning (BRS) files for the simulation of a 56-channel circular loudspeaker array wit...
We present a spatialized audio rendering system for the use in immersive virtual environments. The s...
Spatial audio has been studied for several decades, but has seen much renewed interest recently due ...
Spatial audio authoring and rendering becomes more and more important for sound designers, musicians...
This paper describes work-in-progress on an immersive auditory display front-end that aims to collab...
cote interne IRCAM: Jot97bNone / NoneNational audienceThis paper discusses efficient digital signal ...
International audienceThis paper presents a versatile workstation for the diffusion, mixing, and pos...
[EN] Multichannel audio signal processing has undergone major development in recent years. The incor...
Broader use of virtual reality environments and sophisticated animations spawn a need for spatial so...
Euronoise 2018 paper. The past decade has seen an increase in the demand of 3D audio-visual material...
We present a method for user-specific audio rendering of a vir-tual environment that is shared by mu...
The 3D Tune-In Toolkit (3DTI Toolkit) is an open-source standard C++ library which includes a binaur...
We demonstrate the SoundScape Renderer (SSR), which is an open-source software package that performs...
Modern convolution technologies offer possibilities to overcome principle shortcomings of loudspeake...
With the advancement of spatial audio technologies, in both recording and reproduction, we are seein...
Binaural room scanning (BRS) files for the simulation of a 56-channel circular loudspeaker array wit...
We present a spatialized audio rendering system for the use in immersive virtual environments. The s...
Spatial audio has been studied for several decades, but has seen much renewed interest recently due ...
Spatial audio authoring and rendering becomes more and more important for sound designers, musicians...
This paper describes work-in-progress on an immersive auditory display front-end that aims to collab...
cote interne IRCAM: Jot97bNone / NoneNational audienceThis paper discusses efficient digital signal ...
International audienceThis paper presents a versatile workstation for the diffusion, mixing, and pos...
[EN] Multichannel audio signal processing has undergone major development in recent years. The incor...
Broader use of virtual reality environments and sophisticated animations spawn a need for spatial so...
Euronoise 2018 paper. The past decade has seen an increase in the demand of 3D audio-visual material...
We present a method for user-specific audio rendering of a vir-tual environment that is shared by mu...
The 3D Tune-In Toolkit (3DTI Toolkit) is an open-source standard C++ library which includes a binaur...