We present a new parallel multiresolution volume rendering algorithm for visualizing large data sets. Using the wavelet transform, the raw data is rst converted into a multiresolution wavelet tree. To eliminate the parent-child data dependency for reconstruction and achieve load-balanced rendering, we design a novel algorithm to parti-tion the tree and distribute the data along a hierarchical space-lling curve with error-guided bucketization. At run time, the wavelet tree is traversed according to the user-specied error tolerance, data blocks of different res-olutions are decompressed and rendered to compose the nal image in parallel. Experimental results showed that our algorithm can reduce the run-time communication cost to a minimum and ...
We describe a system for the texture-based direct volume visualization of large data sets on a PC cl...
Part 1: Human Aspects of VisualizationInternational audienceVisualizing the enormous level of detail...
There is a need to visualize multi-billion voxel data sets. Hardware accelerated rendering currently...
We present a new parallel multiresolution volume rendering algorithm for visualizing large data sets...
We present a new parallel multiresolution volume rendering algorithm for visual-izing large data set...
We present a new parallel multiresolution volume rendering algorithm for visualizing large data sets...
We present a new parallel multiresolution volume rendering algorithm for visualizing large data sets...
We present a new parallel multiresolution volume rendering algorithm for visualizing large data sets...
We present a new parallel multiresolution volume rendering framework for large-scale time-varying da...
We consider multiresolution visualization of large volume data sets based on wavelets. Starting from...
We consider multiresolution visualization of large volume data sets based on wavelets. Starting from...
We consider multiresolution visualization of large volume data sets based on wavelets. Starting from...
We consider multiresolution visualization of large volume data sets based on wavelets. Starting from...
Part 1: Human Aspects of VisualizationInternational audienceVisualizing the enormous level of detail...
Part 1: Human Aspects of VisualizationInternational audienceVisualizing the enormous level of detail...
We describe a system for the texture-based direct volume visualization of large data sets on a PC cl...
Part 1: Human Aspects of VisualizationInternational audienceVisualizing the enormous level of detail...
There is a need to visualize multi-billion voxel data sets. Hardware accelerated rendering currently...
We present a new parallel multiresolution volume rendering algorithm for visualizing large data sets...
We present a new parallel multiresolution volume rendering algorithm for visual-izing large data set...
We present a new parallel multiresolution volume rendering algorithm for visualizing large data sets...
We present a new parallel multiresolution volume rendering algorithm for visualizing large data sets...
We present a new parallel multiresolution volume rendering algorithm for visualizing large data sets...
We present a new parallel multiresolution volume rendering framework for large-scale time-varying da...
We consider multiresolution visualization of large volume data sets based on wavelets. Starting from...
We consider multiresolution visualization of large volume data sets based on wavelets. Starting from...
We consider multiresolution visualization of large volume data sets based on wavelets. Starting from...
We consider multiresolution visualization of large volume data sets based on wavelets. Starting from...
Part 1: Human Aspects of VisualizationInternational audienceVisualizing the enormous level of detail...
Part 1: Human Aspects of VisualizationInternational audienceVisualizing the enormous level of detail...
We describe a system for the texture-based direct volume visualization of large data sets on a PC cl...
Part 1: Human Aspects of VisualizationInternational audienceVisualizing the enormous level of detail...
There is a need to visualize multi-billion voxel data sets. Hardware accelerated rendering currently...