Current watercolor painting systems produce convincing results, but trade this quality for a simulation that is much too slow for interactive use. We describe the implementa-tion of a paper model that allows for real-time creation of watercolor images by simulating the mechanics of pigment and water throughout a three-layer paper model. In order to keep the simulation real-time while painting on large sur-faces, we adopt a distributed paper canvas by dividing it in a grid of subpapers, each of which is delegated to a remote process.
Watercolor is one of the most appealing paint media enjoyed by artists around the world. Due to its ...
This thesis presents a method for combining GPU programming with traditional programming to create a...
We present a viscous paint model for use in an interactive painting system based on the well-known S...
We present algorithms that allow for real-time rendering of 3D-scenes with a watercolor painting app...
This paper describes the various artistic effects of watercolor and shows how they can be simulated ...
The research presented in this thesis pursues two goals, pushing the state-of-the art in watercolor ...
Abstract. In this paper, we present an empirical approach for rendering realistic watercolor effects...
This paper presents a system to render 3D animated geometry as watercolor painted animation with art...
This paper presents a direct stylization system to render 3D animated geometry as watercolor painted...
We propose a generic pigment model suitable for digital painting in a wide range of genres including...
We present algorithms that produce a natural watercolor appearance of 3D-scenes and render them in r...
Computer Graphics Forum v. 26 is Proceedings of Eurographics 2007We propose a generic pigment model ...
While paint systems have been around for a long time, systems capable of capturing the complex behav...
While paint systems have been around for a long time, systems capable of capturing the complex behav...
International audienceThis paper presents an interactive watercolor rendering technique that recreat...
Watercolor is one of the most appealing paint media enjoyed by artists around the world. Due to its ...
This thesis presents a method for combining GPU programming with traditional programming to create a...
We present a viscous paint model for use in an interactive painting system based on the well-known S...
We present algorithms that allow for real-time rendering of 3D-scenes with a watercolor painting app...
This paper describes the various artistic effects of watercolor and shows how they can be simulated ...
The research presented in this thesis pursues two goals, pushing the state-of-the art in watercolor ...
Abstract. In this paper, we present an empirical approach for rendering realistic watercolor effects...
This paper presents a system to render 3D animated geometry as watercolor painted animation with art...
This paper presents a direct stylization system to render 3D animated geometry as watercolor painted...
We propose a generic pigment model suitable for digital painting in a wide range of genres including...
We present algorithms that produce a natural watercolor appearance of 3D-scenes and render them in r...
Computer Graphics Forum v. 26 is Proceedings of Eurographics 2007We propose a generic pigment model ...
While paint systems have been around for a long time, systems capable of capturing the complex behav...
While paint systems have been around for a long time, systems capable of capturing the complex behav...
International audienceThis paper presents an interactive watercolor rendering technique that recreat...
Watercolor is one of the most appealing paint media enjoyed by artists around the world. Due to its ...
This thesis presents a method for combining GPU programming with traditional programming to create a...
We present a viscous paint model for use in an interactive painting system based on the well-known S...