For many computer graphics tasks such as segmentation, tracking or retargeting, algorithms are designed to allow user interaction. For real-world applications, tools which give users some form of control are often preferred over fully automatic ones. In 3D reconstruction, however, algorithms are typically non-interactive and errors are corrected after reconstruction in generic 3D modeling software. In this contribution, we discuss fundamental algorithmic considerations regarding interactivity in 3D reconstruction and we outline an optimization-based reconstruction framework which allows the incorporation of interactive tools as energy terms. 1
The field of computer graphics deals with virtual representations of the real world. These can be ob...
Abstract We present a novel interactive framework for improving 3D reconstruction starting from inco...
Image-based modeling, the task of recovering the 3D structure of an object or a scene using 2D image...
Applicable image-based reconstruction of three-dimensional (3D) objects offers many interesting indu...
A multitude of image-based 3D reconstruction and modeling techniques exist, which have achieved sign...
The image-based 3D reconstruction of real-world objects or scenes has attracted considerable attenti...
We present a user-guided system for accessible 3D reconstruction and modeling of real-world objects ...
3D reconstruction from 2D images is an active research topic in the computer vision community. Class...
This thesis is a collection of techniques used for 3D reconstruction; the creation of 3D models from...
High-quality dense spatial and/or temporal reconstructions and correspondence maps from camera image...
Advancements in state-of-the-art 3D reconstruction algorithms have sped ahead of the development of ...
In first part of this paper, methods for reducing complexity of building 3D maps are introduced. The...
We present a novel interactive framework for improving 3D reconstruction starting from incomplete or...
In this paper, we present a novel interactive 3D reconstruction algorithm which renders a planar rec...
Abstract We refer to the task of recovering the 3D struc-ture of an object or a scene using 2D image...
The field of computer graphics deals with virtual representations of the real world. These can be ob...
Abstract We present a novel interactive framework for improving 3D reconstruction starting from inco...
Image-based modeling, the task of recovering the 3D structure of an object or a scene using 2D image...
Applicable image-based reconstruction of three-dimensional (3D) objects offers many interesting indu...
A multitude of image-based 3D reconstruction and modeling techniques exist, which have achieved sign...
The image-based 3D reconstruction of real-world objects or scenes has attracted considerable attenti...
We present a user-guided system for accessible 3D reconstruction and modeling of real-world objects ...
3D reconstruction from 2D images is an active research topic in the computer vision community. Class...
This thesis is a collection of techniques used for 3D reconstruction; the creation of 3D models from...
High-quality dense spatial and/or temporal reconstructions and correspondence maps from camera image...
Advancements in state-of-the-art 3D reconstruction algorithms have sped ahead of the development of ...
In first part of this paper, methods for reducing complexity of building 3D maps are introduced. The...
We present a novel interactive framework for improving 3D reconstruction starting from incomplete or...
In this paper, we present a novel interactive 3D reconstruction algorithm which renders a planar rec...
Abstract We refer to the task of recovering the 3D struc-ture of an object or a scene using 2D image...
The field of computer graphics deals with virtual representations of the real world. These can be ob...
Abstract We present a novel interactive framework for improving 3D reconstruction starting from inco...
Image-based modeling, the task of recovering the 3D structure of an object or a scene using 2D image...