We consider multi-player graph games with partial-observation and parity objective. While the decision problem for three-player games with a coali-tion of the first and second players against the third player is undecidable in gen-eral, we present a decidability result for partial-observation games where the first and third player are in a coalition against the second player, thus where the sec-ond player is adversarial but weaker due to partial-observation. We establish tight complexity bounds in the case where player 1 is less informed than player 2, namely 2-EXPTIME-completeness for parity objectives. The symmetric case of player 1 more informed than player 2 is much more complicated, and we show that already in the case where player 1 h...
We study stochastic two-player turn-based games in which the objective of one player is to ensure se...
In many real-world problems, there is a dynamic interaction between competitive agents. Partially ob...
We consider two-player parity games with imperfect information in which strategies rely on observati...
We consider multi-player graph games with partial-observation and parity objective. While the decisi...
We consider multi-player graph games with partial-observation and parity objective. While the decisi...
We consider multi-player graph games with partial-observation and parity objective. While the decisi...
Abstract. We consider two-player partial-observation stochastic games on finite-state graphs where p...
We study one-sided partial-information 2-player concurrent stochastic games with parity objectives. ...
In two-player finite-state stochastic games of partial observation on graphs, in every state of the ...
In two-player finite-state stochastic games of partial observation on graphs, in every state of the ...
We consider two-player zero-sum stochastic games on graphs with ω-regular winning conditions specifi...
We consider two-player innite games played on graphs. The games are concurrent, in that at each stat...
In two-player finite-state stochastic games of partial observation on graphs, in every state of the ...
In the game-Theoretic approach to reasoning about multi-Agent systems, imperfect information plays a...
We consider two-player partial-observation stochastic games where player 1 has partial observation a...
We study stochastic two-player turn-based games in which the objective of one player is to ensure se...
In many real-world problems, there is a dynamic interaction between competitive agents. Partially ob...
We consider two-player parity games with imperfect information in which strategies rely on observati...
We consider multi-player graph games with partial-observation and parity objective. While the decisi...
We consider multi-player graph games with partial-observation and parity objective. While the decisi...
We consider multi-player graph games with partial-observation and parity objective. While the decisi...
Abstract. We consider two-player partial-observation stochastic games on finite-state graphs where p...
We study one-sided partial-information 2-player concurrent stochastic games with parity objectives. ...
In two-player finite-state stochastic games of partial observation on graphs, in every state of the ...
In two-player finite-state stochastic games of partial observation on graphs, in every state of the ...
We consider two-player zero-sum stochastic games on graphs with ω-regular winning conditions specifi...
We consider two-player innite games played on graphs. The games are concurrent, in that at each stat...
In two-player finite-state stochastic games of partial observation on graphs, in every state of the ...
In the game-Theoretic approach to reasoning about multi-Agent systems, imperfect information plays a...
We consider two-player partial-observation stochastic games where player 1 has partial observation a...
We study stochastic two-player turn-based games in which the objective of one player is to ensure se...
In many real-world problems, there is a dynamic interaction between competitive agents. Partially ob...
We consider two-player parity games with imperfect information in which strategies rely on observati...