We study a wide range of online graph and network optimization problems, focusing on problems that arise in the study of connectivity and cuts in graphs. In a general online network design problem, we have a communication network known to the algorithm in advance. What is not known in advance are the bandwidth or cut demands between nodes in the network. Our results include an O(logm log n) competitive randomized algorithm for the online non-metric facility location and for a generalization of the problem called the multicast problem. In the non-metric facility location m is the number of facilities and n is the number of clients. The competitive ratio is nearly tight. We also present an O(log 2 n log k) competitive randomized algorithm for...
In the online minimum spanning tree problem, a graph is revealed vertex by vertex; together with eve...
Abstract. In the generalized Steiner tree problem, we find a minimum-cost set of edges to connect a ...
In online set packing (osp), elements arrive online, announcing which sets they belong to, and the a...
In this paper, we study a very general type of online network design problem, and generalize two dif...
This paper presents the first polylogarithmic-competitive online algorithms for two-metric network d...
Suppose the vertices of a complete weighted graph are revealed to us one at a time, and we have to b...
. We survey results on online versions of the standard network optimization problems, including the ...
The online (uniform) buy-at-bulk network design problem asks us to design a network, where the edge-...
The Connected Facility Location (CFL) is a network design problem that arises from a combination of ...
We study four problems arising in the area of communication networks. The minimum-weight dominating ...
We present the first polylog-competitive online algorithm for the general multicast problem in the t...
The Network Construction problem, studied by Angluin et al., Hodosa et al., and others, asks for a m...
In the online minimum spanning tree problem, a graph is revealed vertex by vertex; together with eve...
The Generalized Steiner Tree (GST) problem is defined as follows. We are given a graph with non-nega...
We study online multicommodity routing problems in networks, in which commodities have to be routed ...
In the online minimum spanning tree problem, a graph is revealed vertex by vertex; together with eve...
Abstract. In the generalized Steiner tree problem, we find a minimum-cost set of edges to connect a ...
In online set packing (osp), elements arrive online, announcing which sets they belong to, and the a...
In this paper, we study a very general type of online network design problem, and generalize two dif...
This paper presents the first polylogarithmic-competitive online algorithms for two-metric network d...
Suppose the vertices of a complete weighted graph are revealed to us one at a time, and we have to b...
. We survey results on online versions of the standard network optimization problems, including the ...
The online (uniform) buy-at-bulk network design problem asks us to design a network, where the edge-...
The Connected Facility Location (CFL) is a network design problem that arises from a combination of ...
We study four problems arising in the area of communication networks. The minimum-weight dominating ...
We present the first polylog-competitive online algorithm for the general multicast problem in the t...
The Network Construction problem, studied by Angluin et al., Hodosa et al., and others, asks for a m...
In the online minimum spanning tree problem, a graph is revealed vertex by vertex; together with eve...
The Generalized Steiner Tree (GST) problem is defined as follows. We are given a graph with non-nega...
We study online multicommodity routing problems in networks, in which commodities have to be routed ...
In the online minimum spanning tree problem, a graph is revealed vertex by vertex; together with eve...
Abstract. In the generalized Steiner tree problem, we find a minimum-cost set of edges to connect a ...
In online set packing (osp), elements arrive online, announcing which sets they belong to, and the a...