Abstract—Pervasive gaming as a research field has been attracting more and more attentions from researchers and practitioners. However, there is no much work on player’s general attitude to pervasive games even this is an important aspect of understanding player enjoyment of pervasive games. We created a survey where we wanted to investigate people’s attitude towards pervasive games. The survey included questions on people’s general attitude towards pervasive games, their attitude towards some particular game concepts and game modes, and their attitude towards some specified pervasive elements in games. The result from this survey is presented in this paper, along with discussions about the results. Keywords-component; Pervasive games, Mobi...
Abstract: Technology Acceptance Model was developed in order to describe therelationship between use...
This study aims to analyze the factors in mobile game adoption that are influenced by game features ...
Digital games are evolving beyond the solitary context into a ubiquitous, social and collaborative e...
Abstract. This master thesis presents the results from investigating usage patterns on portable devi...
Pervasive games are computer games that build, to various extents, on social interaction as a drivin...
This thesis presents new game genre, pervasive games, that mix reality and virtual reality by using ...
Pervasive games are bridging the physical and digital worlds through the use of mobile devices, posi...
We introduce Indagator (Latin for explorer), an application which incorporates multiplayer, pervasiv...
The project is an exploration of Pervasive Games in relation to mobile technologies, with the intent...
Pervasive games represent a radically new game form that extends gaming experiences out into the phy...
Playing games with information: investigating perceptions of a mobile content sharing game. Journal ...
Smartphones have allowed Mixed Reality (MR) and Augmented Reality (AR) to become accessible to consu...
www.sdu.dk/hum/bkw/ Abstract. This article explores the theoretical nature of pervasive games (PG). ...
Player feedback data was collected for the pervasive game Meet Your Heartbeat Twin, an event-type ...
[[abstract]]Online gaming keeps growing as a virtual entertainment industry with the improvement in ...
Abstract: Technology Acceptance Model was developed in order to describe therelationship between use...
This study aims to analyze the factors in mobile game adoption that are influenced by game features ...
Digital games are evolving beyond the solitary context into a ubiquitous, social and collaborative e...
Abstract. This master thesis presents the results from investigating usage patterns on portable devi...
Pervasive games are computer games that build, to various extents, on social interaction as a drivin...
This thesis presents new game genre, pervasive games, that mix reality and virtual reality by using ...
Pervasive games are bridging the physical and digital worlds through the use of mobile devices, posi...
We introduce Indagator (Latin for explorer), an application which incorporates multiplayer, pervasiv...
The project is an exploration of Pervasive Games in relation to mobile technologies, with the intent...
Pervasive games represent a radically new game form that extends gaming experiences out into the phy...
Playing games with information: investigating perceptions of a mobile content sharing game. Journal ...
Smartphones have allowed Mixed Reality (MR) and Augmented Reality (AR) to become accessible to consu...
www.sdu.dk/hum/bkw/ Abstract. This article explores the theoretical nature of pervasive games (PG). ...
Player feedback data was collected for the pervasive game Meet Your Heartbeat Twin, an event-type ...
[[abstract]]Online gaming keeps growing as a virtual entertainment industry with the improvement in ...
Abstract: Technology Acceptance Model was developed in order to describe therelationship between use...
This study aims to analyze the factors in mobile game adoption that are influenced by game features ...
Digital games are evolving beyond the solitary context into a ubiquitous, social and collaborative e...