Modern mobile devices allow a rich set of multi-finger in-teractions that combine modes into a single fluid act, for example, one finger for panning blending into a two-finger pinch gesture for zooming. Such gestures require the use of both hands: one holding the device while the other is inter-acting. While on the go, however, only one hand may be available to both hold the device and interact with it. This mostly limits interaction to a single-touch (i.e., the thumb), forcing users to switch between input modes explicitly. In this paper, we contribute the Fat Thumb interaction tech-nique, which uses the thumb’s contact size as a form of simulated pressure. This adds a degree of freedom, which can be used, for example, to integrate panning...
Mobile devices such as smartphones and tablets have replaced desktop computers for a wide range of e...
International audienceWe investigate the performance of one-handed touch input on the side of a mobi...
In this paper we investigate the physical interaction between the hand and three types of mobile dev...
Thanks to the availability of powerful miniaturized electronic coponents, this last decade have seen...
This paper explores the potential uses of pressure input from multiple digits (i.e., all 4 fingers a...
Mobile and wearable computing are increasingly pervasive as people carry and use personal devices in...
This paper explores the potential uses of pressure input from multiple digits (i.e., all 4 fingers a...
From zooming on smartphones and mid-air gestures to deformable user interfaces, thumb-index pinching...
This paper explores the potential uses of pressure input from multiple digits (i.e., all 4 fingers a...
This paper explores the potential uses of pressure input from multiple digits (i.e., all 4 fingers a...
From zooming on smartphones and mid-air gestures to deformable user interfaces, thumb-index pinching...
This paper describes a two-phase study conducted to determine optimal target sizes for one-handed th...
Despite its ubiquitous use, the pinch zooming technique is not effective for one-handed interaction....
Mobile and wearable computing are increasingly pervasive as people carry and use personal devices in...
Small, high resolution touchscreens open new possibilities for wearable and embedded applications, b...
Mobile devices such as smartphones and tablets have replaced desktop computers for a wide range of e...
International audienceWe investigate the performance of one-handed touch input on the side of a mobi...
In this paper we investigate the physical interaction between the hand and three types of mobile dev...
Thanks to the availability of powerful miniaturized electronic coponents, this last decade have seen...
This paper explores the potential uses of pressure input from multiple digits (i.e., all 4 fingers a...
Mobile and wearable computing are increasingly pervasive as people carry and use personal devices in...
This paper explores the potential uses of pressure input from multiple digits (i.e., all 4 fingers a...
From zooming on smartphones and mid-air gestures to deformable user interfaces, thumb-index pinching...
This paper explores the potential uses of pressure input from multiple digits (i.e., all 4 fingers a...
This paper explores the potential uses of pressure input from multiple digits (i.e., all 4 fingers a...
From zooming on smartphones and mid-air gestures to deformable user interfaces, thumb-index pinching...
This paper describes a two-phase study conducted to determine optimal target sizes for one-handed th...
Despite its ubiquitous use, the pinch zooming technique is not effective for one-handed interaction....
Mobile and wearable computing are increasingly pervasive as people carry and use personal devices in...
Small, high resolution touchscreens open new possibilities for wearable and embedded applications, b...
Mobile devices such as smartphones and tablets have replaced desktop computers for a wide range of e...
International audienceWe investigate the performance of one-handed touch input on the side of a mobi...
In this paper we investigate the physical interaction between the hand and three types of mobile dev...