Abstract. We introduce a machine model for the execution of strategies in (reg-ular) infinite games that refines the standard model of Mealy automata. This model of controllers is formalized in the terminological framework of Turing ma-chines. We show how polynomially sized controllers can be found for Muller and Streett games. We are able to distinguish aspects of executing strategies (”size”, ”latency”, ”space consumption”) that are not visible in Mealy automata. We show upper and lower bounds for these parameters for several classes of ω-regular games.
Bounded rationality aims to understand the effects of how limited rationality affects decision-makin...
In an earlier paper, we showed that a new complexity measure on strategies, response complexity, imp...
The problem of computing optimal strategy to commit to in various games has attracted intense resear...
This thesis formalizes a model of bounded rationality in extensive-form games called game-playing sc...
We consider a class of infinite two-player games on finitely coloured graphs. Our main question is: ...
The theory of two-player infinite games provides a framework for studying the controller synthesis p...
In this thesis we develop methods for the solution of infinite games and present implementations of ...
The paper examines the asymptotic behavior of the set of equilibrium payoffs in a repeated game when...
We consider infinite two-player games on pushdown graphs, the reachability game where the first play...
AbstractWe investigate the use of automata theory to model strategies for nonzero-sum two-person gam...
This paper studies a two-player machine (finite automaton) game in which an extensive game with perf...
Finite complexity strategies suffice for approximating all subgame perfect equ ilibrium payoffs of r...
We address a central (and classical) issue in the theory of infinite games: the reduction of the mem...
Cette thèse porte sur un certain nombre de problèmes algorithmiques motivés par la planification tem...
We study the structure of Nash equilibria in 2-player repeated games played with finite automata, wh...
Bounded rationality aims to understand the effects of how limited rationality affects decision-makin...
In an earlier paper, we showed that a new complexity measure on strategies, response complexity, imp...
The problem of computing optimal strategy to commit to in various games has attracted intense resear...
This thesis formalizes a model of bounded rationality in extensive-form games called game-playing sc...
We consider a class of infinite two-player games on finitely coloured graphs. Our main question is: ...
The theory of two-player infinite games provides a framework for studying the controller synthesis p...
In this thesis we develop methods for the solution of infinite games and present implementations of ...
The paper examines the asymptotic behavior of the set of equilibrium payoffs in a repeated game when...
We consider infinite two-player games on pushdown graphs, the reachability game where the first play...
AbstractWe investigate the use of automata theory to model strategies for nonzero-sum two-person gam...
This paper studies a two-player machine (finite automaton) game in which an extensive game with perf...
Finite complexity strategies suffice for approximating all subgame perfect equ ilibrium payoffs of r...
We address a central (and classical) issue in the theory of infinite games: the reduction of the mem...
Cette thèse porte sur un certain nombre de problèmes algorithmiques motivés par la planification tem...
We study the structure of Nash equilibria in 2-player repeated games played with finite automata, wh...
Bounded rationality aims to understand the effects of how limited rationality affects decision-makin...
In an earlier paper, we showed that a new complexity measure on strategies, response complexity, imp...
The problem of computing optimal strategy to commit to in various games has attracted intense resear...