Abstract—Branch-and-Bound (B&B) algorithms are time-intensive tree-based exploration methods for solving to optimality combinatorial optimization problems. In this paper, we inves-tigate the use of GPU computing as a major complementary way to speed up those methods. The focus is put on the bounding mechanism of B&B algorithms, which is the most time consuming part of their exploration process. We propose a parallel B&B algorithm based on a GPU-accelerated bounding model. The proposed approach concentrate on optimizing data access management to further improve the performance of the bounding mechanism which uses large and intermediate data sets that do not completely fit in GPU memory. Extensive experiments of the contribution h...
International audienceTree-based exploratory methods, like Branch-and-Bound (B&B) algorithms, are hi...
International audienceMakespan minimization in permutation flow-shop scheduling is a well-known hard...
International audienceThe Branch and Bound algorithm (B&B) is a well known method for solving optima...
International audienceBranch-and-Bound (B&B) algorithms are time intensive tree-based exploration me...
International audienceBranch-and-bound (B&B) algorithms are attractive methods for solving to optima...
International audienceSolving exactly Combinatorial Optimization Problems (COPs) using a Branch-and-...
International audienceBranch-and-Bound (B&B) algorithms are tree-based exploratory methods for solvi...
International audienceIn this work, we revisit the design and implementation of the Branch-and-Bound...
International audienceIn this paper, we revisit the design and implementation of Branch-and-Bound (B...
All in-text references underlined in blue are linked to publications on ResearchGate, letting you ac...
International audienceIn this paper, we address the design and implementation of GPU-accelerated Bra...
International audienceIn this paper,we propose a pioneering work on designing and programming B&B al...
International audienceThe irregularity of Branch-and-Bound (B&B) algorithms makes their design and i...
International audienceBranch and bound algorithm (B&B) is a well known technique for solving optimal...
International audienceTree-based exploratory methods, like Branch-and-Bound (B&B) algorithms, are hi...
International audienceMakespan minimization in permutation flow-shop scheduling is a well-known hard...
International audienceThe Branch and Bound algorithm (B&B) is a well known method for solving optima...
International audienceBranch-and-Bound (B&B) algorithms are time intensive tree-based exploration me...
International audienceBranch-and-bound (B&B) algorithms are attractive methods for solving to optima...
International audienceSolving exactly Combinatorial Optimization Problems (COPs) using a Branch-and-...
International audienceBranch-and-Bound (B&B) algorithms are tree-based exploratory methods for solvi...
International audienceIn this work, we revisit the design and implementation of the Branch-and-Bound...
International audienceIn this paper, we revisit the design and implementation of Branch-and-Bound (B...
All in-text references underlined in blue are linked to publications on ResearchGate, letting you ac...
International audienceIn this paper, we address the design and implementation of GPU-accelerated Bra...
International audienceIn this paper,we propose a pioneering work on designing and programming B&B al...
International audienceThe irregularity of Branch-and-Bound (B&B) algorithms makes their design and i...
International audienceBranch and bound algorithm (B&B) is a well known technique for solving optimal...
International audienceTree-based exploratory methods, like Branch-and-Bound (B&B) algorithms, are hi...
International audienceMakespan minimization in permutation flow-shop scheduling is a well-known hard...
International audienceThe Branch and Bound algorithm (B&B) is a well known method for solving optima...