This study investigates the perceptions of prospective computer teachers, who have been studying at the Computer Education and Instructional Technology (CEIT) departments of four different universities, toward the use of computer games with educational features in education. It also examines the future plans of the participants regarding the use of computer games with educational features in their courses or in learning environments that they will design and it explores the participants ’ computer game playing characteristics as well. The subjects of this study were 116 students from the Computer Education an
In this work we’ve been focusing on how to adjust educational computer games in order to make them s...
The current study is a quantitative study that aims to investigate Information Technology (IT) teach...
Researchers and policy-makers, alike, need to focus on collaborating with administrators, teachers, ...
Teachers' perceptions are critical to the success or failure of integrating computer games with educ...
Abstract: This study aims to investigate relationships between educational game design dynamics of p...
Abstract: The use of computer games in educational settings has been discussed by many educators. He...
The modern development of the gaming space is often seen through the prism of the attractiveness and...
peer-reviewedOur objective was to investigate computer games to assess their educational potential. ...
The use of computer games in educational settings has been discussed by many educators. Herein, the ...
Games Studies is still a relatively new field where much basic research remains to be done. This stu...
Computer games have an important usage potential in the education of today’s digital student profile...
This study focuses on computer games in the subject of social science and aims to examine what view ...
Digital (or computer) games have been extremely attractive to gamers of all ages, especially the you...
The objective of this research study was to explore teacher candidate views toward digital learning ...
Science teachers’ experiences, attitudes, perceptions, concerns, and support needs related to the us...
In this work we’ve been focusing on how to adjust educational computer games in order to make them s...
The current study is a quantitative study that aims to investigate Information Technology (IT) teach...
Researchers and policy-makers, alike, need to focus on collaborating with administrators, teachers, ...
Teachers' perceptions are critical to the success or failure of integrating computer games with educ...
Abstract: This study aims to investigate relationships between educational game design dynamics of p...
Abstract: The use of computer games in educational settings has been discussed by many educators. He...
The modern development of the gaming space is often seen through the prism of the attractiveness and...
peer-reviewedOur objective was to investigate computer games to assess their educational potential. ...
The use of computer games in educational settings has been discussed by many educators. Herein, the ...
Games Studies is still a relatively new field where much basic research remains to be done. This stu...
Computer games have an important usage potential in the education of today’s digital student profile...
This study focuses on computer games in the subject of social science and aims to examine what view ...
Digital (or computer) games have been extremely attractive to gamers of all ages, especially the you...
The objective of this research study was to explore teacher candidate views toward digital learning ...
Science teachers’ experiences, attitudes, perceptions, concerns, and support needs related to the us...
In this work we’ve been focusing on how to adjust educational computer games in order to make them s...
The current study is a quantitative study that aims to investigate Information Technology (IT) teach...
Researchers and policy-makers, alike, need to focus on collaborating with administrators, teachers, ...