This paper presents a study into music analysis, motion analysis and the integration of music and motion to form natural human motion in a virtual environment. Motion capture data is extracted to generate a motion library; this places the digital motion model at a fixed posture. The first step in this process is to configure the motion path curve for the database and calculate the possibility that two motions were sequential through the use of a computational algorithm. Every motion is then analyzed for the next possible smooth movement to connect to, and at the same time, an interpolation method is used to create the transitions between motions to enable the digital motion models to move fluently. Lastly, a searching algorithm sifts for po...
Measurement of body motion using motion capture systems has become widespread in the fields of enter...
This letter proposes a framework which is able to generate a sequence of three-dimensional human dan...
International audienceThe ever growing use of virtual environments requires more and more engaging e...
This paper presents a study into music analysis, motion analysis and the integration of music and mo...
We present a system that generates arm dancing motion to new music tracks, based on sample motion ca...
Abstract — In this paper, we propose to use procedural ani-mation of a human character to enhance th...
This paper presents a general framework for synchronising motion curves to music in computer animati...
Abstract—We introduce a novel method for synthesizing dance motions that follow the emotions and con...
Music is a complex multimodal medium experienced not only via sounds but also through body movement....
Motion-based music applications exploit the connection between body movements and musical concepts t...
Motion-based music applications exploit the connection between body movements and musical concepts ...
Recently, demands for synthesizing realistic human motions are rapidly increasing in computer graphi...
Abstract. We present a framework that generates beat synchronous dance animation based on the analys...
Research is currently being conducted at the University of California Irvine to develop novel approa...
Music is a complex multimodal medium experienced not only via sounds but also through body movement...
Measurement of body motion using motion capture systems has become widespread in the fields of enter...
This letter proposes a framework which is able to generate a sequence of three-dimensional human dan...
International audienceThe ever growing use of virtual environments requires more and more engaging e...
This paper presents a study into music analysis, motion analysis and the integration of music and mo...
We present a system that generates arm dancing motion to new music tracks, based on sample motion ca...
Abstract — In this paper, we propose to use procedural ani-mation of a human character to enhance th...
This paper presents a general framework for synchronising motion curves to music in computer animati...
Abstract—We introduce a novel method for synthesizing dance motions that follow the emotions and con...
Music is a complex multimodal medium experienced not only via sounds but also through body movement....
Motion-based music applications exploit the connection between body movements and musical concepts t...
Motion-based music applications exploit the connection between body movements and musical concepts ...
Recently, demands for synthesizing realistic human motions are rapidly increasing in computer graphi...
Abstract. We present a framework that generates beat synchronous dance animation based on the analys...
Research is currently being conducted at the University of California Irvine to develop novel approa...
Music is a complex multimodal medium experienced not only via sounds but also through body movement...
Measurement of body motion using motion capture systems has become widespread in the fields of enter...
This letter proposes a framework which is able to generate a sequence of three-dimensional human dan...
International audienceThe ever growing use of virtual environments requires more and more engaging e...