Video games will turn 30 years old in 2002. The industry that started with Pong has become a multi-billion dollar worldwide industry. The growth of the industry is both matched and driven by the technological advances. In a little more than two years, video game consoles have gone from processing 350,000 polygons per second (pg/s) —a measure of graphic and action quality-- to processing 125 million pg/s. The increasingly realistic and exciting nature of electronic games has helped to make them enormously popular with children and youth. 79 % of American children now play computer or video games on a regular basis. Children between the ages of seven and 17 play for an average of eight hours a week. Most of the games on the market are appropr...
Video games have become one of the favorite activities of children in America. A growing body of res...
In the recent years, video games have grown at an alarming pace, while claims that education scores ...
The Swiss Youth and Media Act, which is about to enter into force, is an attempt to provide a legisl...
The impact that violent video games have on aggressive behavior is a serious topic, with implication...
Juliet DeeThe First Amendment to the Constitution guarantees free speech except in extreme cases. Wh...
Video games are currently regulated in North America through an independent organization, the Entert...
Video-games can have both positive and negative effects on children. However, videogames have become...
Violent video games have drawn the ire of parents and commentators alike ever since their inception ...
Video games have replaced many traditional childhood pastimes as the leisure activity of choice. A s...
Are violent video games harming America’s youth? Is it possible a series of interconnected circuit b...
Studies provide converging evidence that exposure to media violence is a significant risk factor for...
When one considers the increasing prevalence of video games in modern culture, one cannot help but n...
Johnathan Ciolek, HON400: All College Honors ColloquiumFaculty Mentor(s): Professor Annemarie Francz...
This is a review of the literature on video game violence and its effects on children. I looked prim...
This article examines some of the extreme negative content available to teenagers and young children...
Video games have become one of the favorite activities of children in America. A growing body of res...
In the recent years, video games have grown at an alarming pace, while claims that education scores ...
The Swiss Youth and Media Act, which is about to enter into force, is an attempt to provide a legisl...
The impact that violent video games have on aggressive behavior is a serious topic, with implication...
Juliet DeeThe First Amendment to the Constitution guarantees free speech except in extreme cases. Wh...
Video games are currently regulated in North America through an independent organization, the Entert...
Video-games can have both positive and negative effects on children. However, videogames have become...
Violent video games have drawn the ire of parents and commentators alike ever since their inception ...
Video games have replaced many traditional childhood pastimes as the leisure activity of choice. A s...
Are violent video games harming America’s youth? Is it possible a series of interconnected circuit b...
Studies provide converging evidence that exposure to media violence is a significant risk factor for...
When one considers the increasing prevalence of video games in modern culture, one cannot help but n...
Johnathan Ciolek, HON400: All College Honors ColloquiumFaculty Mentor(s): Professor Annemarie Francz...
This is a review of the literature on video game violence and its effects on children. I looked prim...
This article examines some of the extreme negative content available to teenagers and young children...
Video games have become one of the favorite activities of children in America. A growing body of res...
In the recent years, video games have grown at an alarming pace, while claims that education scores ...
The Swiss Youth and Media Act, which is about to enter into force, is an attempt to provide a legisl...