The performance requirements imposed on (hard) real-time code resp. non real-time code differ. As a consequence, conventional coding strategies as used to develop non real-time software are not suited for hard real-time code. This paper shows why non real-time coding is not suited for hard real-time systems and presents WCET-oriented program-ming as a strategy that avoids these shortcomings. It fur-ther discusses components of an infrastructure that support the WCET-oriented development of hard real-time code.
Modern embedded hard real-time systems feature multiple tasks running on multiple processing cores. ...
In practice, the hard real-time systems are still implemented in low-level programming languages for...
Real-time systems are normally divided into two classes: Hard and Soft. The dierence lies in how cri...
The execution time of soft-ware for hard real-time systems must be predictable. Further safe and not...
The execution time of software for hard real-time systems must be predictable. Further, safe and not...
In multitasking hard real-time systems, each task’s response time must provably be lower than or equ...
The determination of upper bounds on execution times, commonly called Worst-Case Execution Times (WC...
The single-path software/hardware architecture has been conceived with the goal to support real-time...
AbstractThis paper presents the initial step of an aid design method earmarked for operational valid...
This paper sketches a hard real-time programming language featuring operators for expressing timelin...
Abstract: Traditional Worst-Case Execution-Time (WCET) analysis is very complex. It has to deal with...
International audienceThis paper presents the initial step of an aid design method earmarked for ope...
Modern embedded hard real-time systems often have to com-ply with several design constraints. On the...
This report discusses the impact of hard real-time systems requirements on mi-croprocessor performan...
Today, traditional mechanical and electrical systems are replaced with special ICT (Information and ...
Modern embedded hard real-time systems feature multiple tasks running on multiple processing cores. ...
In practice, the hard real-time systems are still implemented in low-level programming languages for...
Real-time systems are normally divided into two classes: Hard and Soft. The dierence lies in how cri...
The execution time of soft-ware for hard real-time systems must be predictable. Further safe and not...
The execution time of software for hard real-time systems must be predictable. Further, safe and not...
In multitasking hard real-time systems, each task’s response time must provably be lower than or equ...
The determination of upper bounds on execution times, commonly called Worst-Case Execution Times (WC...
The single-path software/hardware architecture has been conceived with the goal to support real-time...
AbstractThis paper presents the initial step of an aid design method earmarked for operational valid...
This paper sketches a hard real-time programming language featuring operators for expressing timelin...
Abstract: Traditional Worst-Case Execution-Time (WCET) analysis is very complex. It has to deal with...
International audienceThis paper presents the initial step of an aid design method earmarked for ope...
Modern embedded hard real-time systems often have to com-ply with several design constraints. On the...
This report discusses the impact of hard real-time systems requirements on mi-croprocessor performan...
Today, traditional mechanical and electrical systems are replaced with special ICT (Information and ...
Modern embedded hard real-time systems feature multiple tasks running on multiple processing cores. ...
In practice, the hard real-time systems are still implemented in low-level programming languages for...
Real-time systems are normally divided into two classes: Hard and Soft. The dierence lies in how cri...