Summary: Nine patients who had epileptic attacks while playing computer games were studied in the laboratory. Patients had an EEG recorded as well as their response to intermittent photic stimulation (IPS) at flash rates of 1-60 fps. In addition, pattern sensitivity was assessed in all patients by a gratings pattern. Only 2 patients had no previous history of convulsions, and only 2 had a normal basic EEG. All but 1 were sensitive to IPS, and all but 1 were pattern sensitive. Most patients were male, but al-though this appears to conflict with previously published literature results regarding the sex ratio in photosensitiv-ity, it was due to the male predominance of video game usage. We compared our results with those reported in the litera...
Purpose: Psychogenic nonepileptic seizures (PNES) are episodes that may resemble epileptic seizures ...
The aim of this study was to compare out of camera view seizure occurrence rates between psychogenic...
The objective of our study was to emphasize the importance of intensive video EEG monitoring in pati...
Epilepsia. 1999;40 Suppl 4:70-4. Video-game epilepsy: a European study. Kasteleijn-Nolst Trenité...
We determined whether epileptic clinical manifestations evoked by playing video games (VG) differ fr...
Epileptic Disord. 2002 Jun;4(2):121-8. Video games are exciting: a European study of video game-i...
SummaryWe evaluated 22 patients with epileptic seizures in which the seizures were triggered by vari...
Light flashes, patterns, or color changes can provoke seizures in up to 1 in 4000 persons. Prevalenc...
Purpose: To demonstrate the clinical importance of using a high quality photic stimulator for record...
PURPOSE: To demonstrate the clinical importance of using a high quality photic stimulator for record...
Summary: Human epileptic photosensitivity has been studied in several ways, with (a) visual stimulat...
BACKGROUND: After Pokemon viewing triggered an epidemic of seizures in Japan, many efforts have been...
We described the clinical features of four cases who had Pokemon (television animation program) -ind...
People of all ages, but especially children and adolescents, are increasingly exposed to visual stim...
Objective. This study aims to evaluate the incidence of pathological cerebral activity responses to ...
Purpose: Psychogenic nonepileptic seizures (PNES) are episodes that may resemble epileptic seizures ...
The aim of this study was to compare out of camera view seizure occurrence rates between psychogenic...
The objective of our study was to emphasize the importance of intensive video EEG monitoring in pati...
Epilepsia. 1999;40 Suppl 4:70-4. Video-game epilepsy: a European study. Kasteleijn-Nolst Trenité...
We determined whether epileptic clinical manifestations evoked by playing video games (VG) differ fr...
Epileptic Disord. 2002 Jun;4(2):121-8. Video games are exciting: a European study of video game-i...
SummaryWe evaluated 22 patients with epileptic seizures in which the seizures were triggered by vari...
Light flashes, patterns, or color changes can provoke seizures in up to 1 in 4000 persons. Prevalenc...
Purpose: To demonstrate the clinical importance of using a high quality photic stimulator for record...
PURPOSE: To demonstrate the clinical importance of using a high quality photic stimulator for record...
Summary: Human epileptic photosensitivity has been studied in several ways, with (a) visual stimulat...
BACKGROUND: After Pokemon viewing triggered an epidemic of seizures in Japan, many efforts have been...
We described the clinical features of four cases who had Pokemon (television animation program) -ind...
People of all ages, but especially children and adolescents, are increasingly exposed to visual stim...
Objective. This study aims to evaluate the incidence of pathological cerebral activity responses to ...
Purpose: Psychogenic nonepileptic seizures (PNES) are episodes that may resemble epileptic seizures ...
The aim of this study was to compare out of camera view seizure occurrence rates between psychogenic...
The objective of our study was to emphasize the importance of intensive video EEG monitoring in pati...