We analyze a cooperation game and a coordination game in an evo-lutionary environment. Agents make noisy observations of opponent’s propensity to play dove, called reputation, and form preferences over op-ponents based on their reputation. A game takes place when two agents agree to play. Socially optimal cooperation is evolutionarily stable when reputation perfectly reflects propensity to cooperate. With some reputa-tion noise, there will be at least some cooperation. Individual concern for reputation results in a seemingly altruistic behavior. The degree of coop-eration is decreasing in anonymity. If reputation is noisy enough, there is no cooperation in equilibrium. In the coordination game, the efficient equilibrium is chosen and agents...
Coordination games have multiple Nash equilibria (i.e., sets of strategies which are best responses ...
We study techniques to incentivize self-interested agents to form so-cially desirable solutions in s...
The problem of collective action where—beside the standard options of cooperating and defecting—ther...
The standard method when analyzing the problem of cooperation using evolutionary game theory is to a...
In realistic world individuals with high reputation are more likely to influence the collective beha...
In realistic world individuals with high reputation are more likely to influence the collective beha...
Reputation formation is a key to understanding indirect reciprocity. In particular, the way to assig...
Abstract—Cooperation within selfish individuals can be promoted by natural selection only in the pre...
In the well-mixed prisoner’s dilemma game, individuals are typically assumed to have no choice about...
Previous studies of games on dynamic graphs have almost specified pairwise interactions using the pr...
Indirect reciprocity in evolutionary game theory is a prominent mechanism for explaining the evoluti...
In the well-mixed prisoner's dilemma game, individuals are typically assumed to have no choice ...
In dyadic models of indirect reciprocity, the receivers' history of giving has a significant impact ...
We describe a simple environment to study cooperation be-tween two agents and a method of achieving ...
Previous studies of games on dynamic graphs have almost specified pairwise interactions using the pr...
Coordination games have multiple Nash equilibria (i.e., sets of strategies which are best responses ...
We study techniques to incentivize self-interested agents to form so-cially desirable solutions in s...
The problem of collective action where—beside the standard options of cooperating and defecting—ther...
The standard method when analyzing the problem of cooperation using evolutionary game theory is to a...
In realistic world individuals with high reputation are more likely to influence the collective beha...
In realistic world individuals with high reputation are more likely to influence the collective beha...
Reputation formation is a key to understanding indirect reciprocity. In particular, the way to assig...
Abstract—Cooperation within selfish individuals can be promoted by natural selection only in the pre...
In the well-mixed prisoner’s dilemma game, individuals are typically assumed to have no choice about...
Previous studies of games on dynamic graphs have almost specified pairwise interactions using the pr...
Indirect reciprocity in evolutionary game theory is a prominent mechanism for explaining the evoluti...
In the well-mixed prisoner's dilemma game, individuals are typically assumed to have no choice ...
In dyadic models of indirect reciprocity, the receivers' history of giving has a significant impact ...
We describe a simple environment to study cooperation be-tween two agents and a method of achieving ...
Previous studies of games on dynamic graphs have almost specified pairwise interactions using the pr...
Coordination games have multiple Nash equilibria (i.e., sets of strategies which are best responses ...
We study techniques to incentivize self-interested agents to form so-cially desirable solutions in s...
The problem of collective action where—beside the standard options of cooperating and defecting—ther...