This paper offers an analysis of the ideological implications of the dynamic representational proc-esses in online games, particularly MMORPG such as the massively popular World of Warcraft. In online multiplayer games, there is room for an extensive amount of user-created content working within the larger frame provided by the game design. However, games still set up a framework of indispensable rules and conditions, and studying these can help point out the underlying ideologi-cal constructions inherent in games that are challenged, reproduced or modified in the process of user creativity. Specifically, I am interested in the construction of gender that arises in this meet-ing (both in the sense of collaboration and of confrontation) betw...
Lately, the trailer for the game “Battlefield V” received a massive backlash from the players of the...
This thesis is a study of interaction and communication in online games from a gender perspective w...
Despite being released in 2004, it was not until 2020 when the online videogame World of Warcraft (W...
Computer games have now been around nearly forty years. The pace at which computer games have transf...
This thesis examines how gamers construct sex and gender in the online game World of Warcraft (WoW),...
This paper looks at gender portrayal in video games and explores how this portrayal affects players’...
The population of female gamers of Massive Multiplayer Online Games has increased significantly. Mas...
As technology advanced, it created a new environment known as the online environment which now serve...
As technology advanced, it created a new environment known as the online environment which now serve...
As technology advanced, it created a new environment known as the online environment which now serve...
This dissertation examines how gender is expressed and performed in the virtual gaming community of ...
This paper focuses on the female gender position in World of Warcraft. The paper analyses the gam...
This thesis is a study of interaction and communication in online games from a gender perspective w...
This paper focuses on the female gender position in World of Warcraft. The paper analyses the gam...
This thesis is a study of interaction and communication in online games from a gender perspective w...
Lately, the trailer for the game “Battlefield V” received a massive backlash from the players of the...
This thesis is a study of interaction and communication in online games from a gender perspective w...
Despite being released in 2004, it was not until 2020 when the online videogame World of Warcraft (W...
Computer games have now been around nearly forty years. The pace at which computer games have transf...
This thesis examines how gamers construct sex and gender in the online game World of Warcraft (WoW),...
This paper looks at gender portrayal in video games and explores how this portrayal affects players’...
The population of female gamers of Massive Multiplayer Online Games has increased significantly. Mas...
As technology advanced, it created a new environment known as the online environment which now serve...
As technology advanced, it created a new environment known as the online environment which now serve...
As technology advanced, it created a new environment known as the online environment which now serve...
This dissertation examines how gender is expressed and performed in the virtual gaming community of ...
This paper focuses on the female gender position in World of Warcraft. The paper analyses the gam...
This thesis is a study of interaction and communication in online games from a gender perspective w...
This paper focuses on the female gender position in World of Warcraft. The paper analyses the gam...
This thesis is a study of interaction and communication in online games from a gender perspective w...
Lately, the trailer for the game “Battlefield V” received a massive backlash from the players of the...
This thesis is a study of interaction and communication in online games from a gender perspective w...
Despite being released in 2004, it was not until 2020 when the online videogame World of Warcraft (W...