A triangular mesh is the piecewise linear approximation of a sampled or analytical surface, when each patch is a triangle. The connectivity of the mesh can be easily represented using its dual graph. Each node of such a graph has at most three incident edges; if the surface is homeomorphic to a sphere, each node has exactly three incident edges. Several triangular meshes, representing the same surface, with an increasing number of triangles are a representation of the surface at different levels of detail (LOD). When the number of triangles from one LOD to another varies continuously we call such a structure a continuous level of detail (CLOD) approximation of the surface. Given a CLOD data structure we can extract, at each level, the mesh ...
We present a method to produce a hierarchy of triangle meshes that can be used to blend different le...
Triangle meshes are the most used representations for three-dimensional objects, and triangle strips...
In this paper we present an algorithm of simple implementation but very effective that guarantees to...
A triangular mesh is the piecewise linear approximation of a sampled or analytical surface, when eac...
In this paper we describe the data structure and some implementation details of the tunneling algori...
A fundamental algorithmic problem in computer graphics is that of computing a succinct encoding of a...
In this paper we present an algorithm of simple implementation but very effective that guarantees to...
In this paper we describe the data structure and some implementation details of the tunneling algori...
Triangles meshes are the most popular standard model to represent polygonal surfaces in Computer Gra...
A fundamental algorithmic problem in computer graphics is that of computing a succinct encoding of a...
We present some algorithms which construct a triangular graph given a set of points, where each face...
Problem statement: Subdivision surfaces were applied to the entire meshes in order to produce smooth...
In recent years, multiresolution models have progressed substantially. At the beginning, discrete mo...
Triangles meshes are the most popular standard model used to represent polygonal surfaces in Compute...
Triangle meshes are the most used representations for three-dimensional objects, and triangle strips...
We present a method to produce a hierarchy of triangle meshes that can be used to blend different le...
Triangle meshes are the most used representations for three-dimensional objects, and triangle strips...
In this paper we present an algorithm of simple implementation but very effective that guarantees to...
A triangular mesh is the piecewise linear approximation of a sampled or analytical surface, when eac...
In this paper we describe the data structure and some implementation details of the tunneling algori...
A fundamental algorithmic problem in computer graphics is that of computing a succinct encoding of a...
In this paper we present an algorithm of simple implementation but very effective that guarantees to...
In this paper we describe the data structure and some implementation details of the tunneling algori...
Triangles meshes are the most popular standard model to represent polygonal surfaces in Computer Gra...
A fundamental algorithmic problem in computer graphics is that of computing a succinct encoding of a...
We present some algorithms which construct a triangular graph given a set of points, where each face...
Problem statement: Subdivision surfaces were applied to the entire meshes in order to produce smooth...
In recent years, multiresolution models have progressed substantially. At the beginning, discrete mo...
Triangles meshes are the most popular standard model used to represent polygonal surfaces in Compute...
Triangle meshes are the most used representations for three-dimensional objects, and triangle strips...
We present a method to produce a hierarchy of triangle meshes that can be used to blend different le...
Triangle meshes are the most used representations for three-dimensional objects, and triangle strips...
In this paper we present an algorithm of simple implementation but very effective that guarantees to...