In this paper, the current “state of the art ” for virtual reality (VR) applications in the field of motor rehabilitation is reviewed. The paper begins with a brief overview of available equip-ment options. Next, a discussion of the scientific rationale for use of VR in motor rehabilita-tion is provided. Finally, the major portion of the paper describes the various VR systems that have been developed for use with patients, and the results of clinical studies reported to date in the literature. Areas covered include stroke rehabilitation (upper and lower extremity training, spatial and perceptual-motor training), acquired brain injury, Parkinson’s disease, orthopedic rehabilitation, balance training, wheelchair mobility and functional activi...
The review highlights the issue of applying virtual reality (VR) technologies in medical rehabilitat...
This study investigated the potential of using a virtual reality-based motor coordination and cognit...
Background: Virtual Reality (VR) training is emerging in the neurorehabilitation field. Technologica...
Recent experimental evidence suggests that rapid advancement of virtual reality (VR) technologies ha...
Abstract: Recent experimental evidence suggests that rapid advancement of virtual reality (VR) techn...
Abstract Virtual Reality (VR) provides a unique medium suited to the achievement of several requirem...
The motor function impairment resulting from a stroke injury has a negative impact on autonomy, the ...
Over recent decades many researchers and clinicians have started to use Virtual Reality (VR) as a ne...
n the recent years, the use of virtual reality (VR) to enhance motor skills of persons with activity...
This chapter provides an overview on the use of Virtual Reality (VR) in rehabilitation with respect ...
UnrestrictedMore recently, virtual reality (VR) enhanced health games, providing intensive practice,...
In rehabilitation stroke and Multiple sclerosis (MS) are two very common causes of motor disability ...
The present work investigates the application of virtual reality (VR) technology to neurorehabilitat...
We designed and implemented an immersive virtual reality (VR) environment for upper limb rehabilitat...
The growth of number in people with motor disability has increased significantly in the past few ye...
The review highlights the issue of applying virtual reality (VR) technologies in medical rehabilitat...
This study investigated the potential of using a virtual reality-based motor coordination and cognit...
Background: Virtual Reality (VR) training is emerging in the neurorehabilitation field. Technologica...
Recent experimental evidence suggests that rapid advancement of virtual reality (VR) technologies ha...
Abstract: Recent experimental evidence suggests that rapid advancement of virtual reality (VR) techn...
Abstract Virtual Reality (VR) provides a unique medium suited to the achievement of several requirem...
The motor function impairment resulting from a stroke injury has a negative impact on autonomy, the ...
Over recent decades many researchers and clinicians have started to use Virtual Reality (VR) as a ne...
n the recent years, the use of virtual reality (VR) to enhance motor skills of persons with activity...
This chapter provides an overview on the use of Virtual Reality (VR) in rehabilitation with respect ...
UnrestrictedMore recently, virtual reality (VR) enhanced health games, providing intensive practice,...
In rehabilitation stroke and Multiple sclerosis (MS) are two very common causes of motor disability ...
The present work investigates the application of virtual reality (VR) technology to neurorehabilitat...
We designed and implemented an immersive virtual reality (VR) environment for upper limb rehabilitat...
The growth of number in people with motor disability has increased significantly in the past few ye...
The review highlights the issue of applying virtual reality (VR) technologies in medical rehabilitat...
This study investigated the potential of using a virtual reality-based motor coordination and cognit...
Background: Virtual Reality (VR) training is emerging in the neurorehabilitation field. Technologica...