Long term memory stores critical data for long periods of time. In this paper we show that the addition of long term memory grants agents playing the iterated prisoner’s dilemma (IPD) a competitive advantage. This paper extends previous work [1] in which IPD players utilized a limited subset of previous game actions to drive gameplay. We introduce a novel representation of strategies for the IPD which consist of a pair of finite state machines- one which records long term memory into a set of scalar variables, and a second which drives actions based on the memory data. Control agents act in much the same way but do not have access to long term memories.
The present experiment introduces a modification of the iterated prisoner’s dilemma (PD). In contras...
We propose a new approach for running lab experiments on indefinitely repeated games with high conti...
The evolutionary time scales for various strategies in the iterated Prisoner's Dilemma on a fully co...
The theory of games involving players who adaptively learn from their past experiences is not yet we...
How attention scarcity effects the outcomes of a game? We present our findings on a version of the I...
For the iterated Prisoner’s Dilemma there exist good strategies which solve the problem when we rest...
The iterated prisoner's dilemma is an ideal model for the evolution of cooperation among payoff-maxi...
Many problems in human society reflect the inability of selfish parties to cooperate, The 'Iterated ...
In general, multilayer networks are often a significantly more apt description of real-life systems ...
We study evolutionary spatial prisoner’s dilemma game involving a one-step memory mechanism of the i...
We study a dynamic process where agents in a network interact in a Prisoner?s Dilemma. The network n...
The evolutionary time scales for various strategies in the iterated Prisoner's Dilemma on a fully co...
We present a simple game model where agents with different memory lengths compete for finite resourc...
In our daily life, we have to make our decisions with our restricted abilities (bounded rationality)...
We introduce a two-player model of reinforcement learning with memory. Past actions of an iterated g...
The present experiment introduces a modification of the iterated prisoner’s dilemma (PD). In contras...
We propose a new approach for running lab experiments on indefinitely repeated games with high conti...
The evolutionary time scales for various strategies in the iterated Prisoner's Dilemma on a fully co...
The theory of games involving players who adaptively learn from their past experiences is not yet we...
How attention scarcity effects the outcomes of a game? We present our findings on a version of the I...
For the iterated Prisoner’s Dilemma there exist good strategies which solve the problem when we rest...
The iterated prisoner's dilemma is an ideal model for the evolution of cooperation among payoff-maxi...
Many problems in human society reflect the inability of selfish parties to cooperate, The 'Iterated ...
In general, multilayer networks are often a significantly more apt description of real-life systems ...
We study evolutionary spatial prisoner’s dilemma game involving a one-step memory mechanism of the i...
We study a dynamic process where agents in a network interact in a Prisoner?s Dilemma. The network n...
The evolutionary time scales for various strategies in the iterated Prisoner's Dilemma on a fully co...
We present a simple game model where agents with different memory lengths compete for finite resourc...
In our daily life, we have to make our decisions with our restricted abilities (bounded rationality)...
We introduce a two-player model of reinforcement learning with memory. Past actions of an iterated g...
The present experiment introduces a modification of the iterated prisoner’s dilemma (PD). In contras...
We propose a new approach for running lab experiments on indefinitely repeated games with high conti...
The evolutionary time scales for various strategies in the iterated Prisoner's Dilemma on a fully co...