Visuo-Gestural Interaction with a video wall This article introduce a design methodology for free-hand gestures based interactions in an environment composed of a wide diversity of information sources and a video-wall. This article is made of three parts. It defines in the first part the characteristics and singularities of our experiment. In the second part, it describes the methodology used to create the gesture language. Finally, it presents the current image processing results. We conclude on the evaluation perspectives for this interface. 1
International audienceVideo environments are a promising option for a variety of applications such a...
Gestures, widely accepted as a humans’ natural mode of interaction with their surroundings, have bee...
In this chapter we investigated which hand gestures are intuitive to control a large display multime...
This paper introduces the iGesture platform for investigating multimodal gesture based interactions ...
The appearance of new immersive TV content has increased the interactive possibilities presented to ...
The main interfaces for interaction with computers today are; keyboard, mouse and remote control. In...
Depending on their structure, graphical user interfaces may sometimes be not fully comfortable, beca...
AbstractIn this modern age the advancement in ubiquitous computing has made the use of natural user ...
Functionalities and content available to consumers via TV and media centers have been rapidly expand...
Abstract—Gazes and pointing gestures are important in perform-ing collaborative work involving instr...
Recent advances in computing devices push researchers to envision new interaction modalities that go...
This paper describes our ongoing research work on deviceless interaction using hand gesture recognit...
This thesis will introduce the concept of collaboratively using freehand gestures to interact with v...
We present a system integrating gesture and live video to support collaboration on physical tasks. T...
Very big displays are now commonplace but interactions with them are limited, even poorly understood...
International audienceVideo environments are a promising option for a variety of applications such a...
Gestures, widely accepted as a humans’ natural mode of interaction with their surroundings, have bee...
In this chapter we investigated which hand gestures are intuitive to control a large display multime...
This paper introduces the iGesture platform for investigating multimodal gesture based interactions ...
The appearance of new immersive TV content has increased the interactive possibilities presented to ...
The main interfaces for interaction with computers today are; keyboard, mouse and remote control. In...
Depending on their structure, graphical user interfaces may sometimes be not fully comfortable, beca...
AbstractIn this modern age the advancement in ubiquitous computing has made the use of natural user ...
Functionalities and content available to consumers via TV and media centers have been rapidly expand...
Abstract—Gazes and pointing gestures are important in perform-ing collaborative work involving instr...
Recent advances in computing devices push researchers to envision new interaction modalities that go...
This paper describes our ongoing research work on deviceless interaction using hand gesture recognit...
This thesis will introduce the concept of collaboratively using freehand gestures to interact with v...
We present a system integrating gesture and live video to support collaboration on physical tasks. T...
Very big displays are now commonplace but interactions with them are limited, even poorly understood...
International audienceVideo environments are a promising option for a variety of applications such a...
Gestures, widely accepted as a humans’ natural mode of interaction with their surroundings, have bee...
In this chapter we investigated which hand gestures are intuitive to control a large display multime...