Traditionally education has been dominated by the use of textbooks and blackboards. Some of the success of this approach can be explained by the simplicity and relatively low cost connected to it. Another major reason is a lack of affordable and efficient alternatives. The advances in computer hardware and software currently allow us to think in new directions when alternatives are to be considered. While society in general has adopted computers into the personal life and the work life as tools for entertainment, sharing of information and learning, the school systems all over the world have been more reluctant to take advantage of the engaging and heavily interactive nature of computer applications. This paper describes an approach to educ...
Traditionally, students have studied human anatomy through dissection and prosection. This requires ...
Serious games may resolve problems relating to low motivation in complex medical topics such as anat...
As higher education has moved to online formats, there is an overarching concern that educators have...
In recent years student exposure to computer applications has increased at an unprecedented rate. Ye...
In recent years student exposure to computer applications has increased at an unprecedented rate. Ye...
In this paper we describe the use of 3D games technology in human anatomy education based on our MSc...
The extraordinary development of new tech-nologies has led to enormous changes in Under-graduate Edu...
Introduction and Objectives: The discipline of Human Anatomy is offered in the early years of gradua...
The primary aim of this study was to validate interactive computer-assisted learning packages (ICALP...
Background: There is ongoing debate concerning the best way to teach anatomy. Computer-assisted lear...
Introduction The use of games and game elements as teaching tools has received increasing attention ...
This paper focuses on the use of Augmented Reality technologies in relation to the introduction of g...
Abstract: Learning process in education systems is one of the most important issues that affect all ...
The rise in popularity of virtual reality (VR) technology has reduced its prices and increased its a...
Background: Digital games have been demonstrated to be beneficial for a range of non-recreational pu...
Traditionally, students have studied human anatomy through dissection and prosection. This requires ...
Serious games may resolve problems relating to low motivation in complex medical topics such as anat...
As higher education has moved to online formats, there is an overarching concern that educators have...
In recent years student exposure to computer applications has increased at an unprecedented rate. Ye...
In recent years student exposure to computer applications has increased at an unprecedented rate. Ye...
In this paper we describe the use of 3D games technology in human anatomy education based on our MSc...
The extraordinary development of new tech-nologies has led to enormous changes in Under-graduate Edu...
Introduction and Objectives: The discipline of Human Anatomy is offered in the early years of gradua...
The primary aim of this study was to validate interactive computer-assisted learning packages (ICALP...
Background: There is ongoing debate concerning the best way to teach anatomy. Computer-assisted lear...
Introduction The use of games and game elements as teaching tools has received increasing attention ...
This paper focuses on the use of Augmented Reality technologies in relation to the introduction of g...
Abstract: Learning process in education systems is one of the most important issues that affect all ...
The rise in popularity of virtual reality (VR) technology has reduced its prices and increased its a...
Background: Digital games have been demonstrated to be beneficial for a range of non-recreational pu...
Traditionally, students have studied human anatomy through dissection and prosection. This requires ...
Serious games may resolve problems relating to low motivation in complex medical topics such as anat...
As higher education has moved to online formats, there is an overarching concern that educators have...