We present a new automated abstraction algorithm for sequential imperfect information games. While most prior automated abstraction algorithms employ a myopic expected-value computation as a similarity metric, our algorithm considers a higher-dimensional space consisting of histograms over abstracted classes of states from later stages of the game. This enables our bottom-up abstraction algorithm to automatically take into account positive and negative potential. We further improve the abstraction quality by making multiple passes over the abstraction, enabling the algorithm to narrow the scope of analysis to information that is relevant given abstraction decisions made for earlier parts of the game. We also present a custom indexing scheme...
We demonstrate our game theory-based Texas Hold’em poker player. To overcome the computational difficu...
The leading approach for computing strong game-theoretic strategies in large imperfect-information g...
Algorithms for equilibrium computation generally make no attempt to ensure that the computed strateg...
We present a new abstraction algorithm for sequential imperfect information games. While most prior ...
We present a new abstraction algorithm for sequential im-perfect information games. While most prior...
We present new approximation methods for computing game-theoretic strategies for sequential games of...
Abstract. Abstraction is a method often applied to keep the combina-torial explosion under control a...
We present Tartanian, a game theory-based player for headsup no-limit Texas Hold’em poker. Tartanian...
We present a game theory-based heads-up Texas Hold’em poker player, GS1. To overcome the computation...
There is often a large disparity between the size of a game we wish to solve and the size of the lar...
We present a game theory-based heads-up Texas Hold’em poker player, GS1. To overcome the computation...
Abstract. Finding an equilibrium of an extensive form game of imperfect information is a fundamental...
Efficient algorithms exist for finding optimal strategies in extensive-form games. However human sca...
Multi-agent decision problems can often be formulated as extensive-form games. We focus on imperfect...
Computing an equilibrium of an extensive form game of imperfect information is a fundamental problem...
We demonstrate our game theory-based Texas Hold’em poker player. To overcome the computational difficu...
The leading approach for computing strong game-theoretic strategies in large imperfect-information g...
Algorithms for equilibrium computation generally make no attempt to ensure that the computed strateg...
We present a new abstraction algorithm for sequential imperfect information games. While most prior ...
We present a new abstraction algorithm for sequential im-perfect information games. While most prior...
We present new approximation methods for computing game-theoretic strategies for sequential games of...
Abstract. Abstraction is a method often applied to keep the combina-torial explosion under control a...
We present Tartanian, a game theory-based player for headsup no-limit Texas Hold’em poker. Tartanian...
We present a game theory-based heads-up Texas Hold’em poker player, GS1. To overcome the computation...
There is often a large disparity between the size of a game we wish to solve and the size of the lar...
We present a game theory-based heads-up Texas Hold’em poker player, GS1. To overcome the computation...
Abstract. Finding an equilibrium of an extensive form game of imperfect information is a fundamental...
Efficient algorithms exist for finding optimal strategies in extensive-form games. However human sca...
Multi-agent decision problems can often be formulated as extensive-form games. We focus on imperfect...
Computing an equilibrium of an extensive form game of imperfect information is a fundamental problem...
We demonstrate our game theory-based Texas Hold’em poker player. To overcome the computational difficu...
The leading approach for computing strong game-theoretic strategies in large imperfect-information g...
Algorithms for equilibrium computation generally make no attempt to ensure that the computed strateg...