Abstract. A Shinro puzzle is a type of deductive reasoning puzzle that originated in Japanese periodicals. To solve the puzzle, one must locate twelve hidden stones on an 8x8 grid using only clues in the form of stone counts per row and column, and arrows placed in the grid that point to some of the hidden stones. Construction of these puzzles by hand is tedious. We explore the use of a simple genetic algorithm that automates construction of Shinro puzzles with desirable qualities which improve their entertainment value. Key words: genetic algorithm, logic puzzles
Part 7: Genetic AlgorithmsInternational audienceOur paper presents a new method for solving the rect...
We present a new genetic algorithm for playing the game of Mastermind. The algorithm requires low ru...
This thesis proposes a new representation for genetic algorithms, based on the idea of a genotype to...
Abstract—In this paper, a method to teach advanced features of evolutionary algorithms (EAs), using ...
In this paper we present a novel genetic algorithm (GA) solution to a simple yet challenging commerc...
In this paper we present a novel genetic algorithm (GA) solution to a simple yet challenging commerc...
Sudoku is a logic-based combinatorial puzzle game which is popular among people of different ages. D...
Sudoku is a logic-based combinatorial puzzle game which is popular among people of different ages. D...
Abstract — This study presents a system for automatically producing puzzles for use in game design. ...
A logic puzzle is a form of entertainment that asks the solver to infer relationships between object...
In this paper we investigate the feasibility of using genetic algorithms to solve a Sudoku. The gene...
In this paper we introduce new types of square-piece jigsaw puzzles, where in addition to the unknow...
High-quality Artificial Intelligence (AI) education goes beyond traditional lectures by stimulating ...
Abstracts: Sudoku is a logical puzzle that using numbers as the symbol to play, it has a quite inter...
Abstract—This paper presents two heuristics algorithms to solve Japanese puzzles, both black and whi...
Part 7: Genetic AlgorithmsInternational audienceOur paper presents a new method for solving the rect...
We present a new genetic algorithm for playing the game of Mastermind. The algorithm requires low ru...
This thesis proposes a new representation for genetic algorithms, based on the idea of a genotype to...
Abstract—In this paper, a method to teach advanced features of evolutionary algorithms (EAs), using ...
In this paper we present a novel genetic algorithm (GA) solution to a simple yet challenging commerc...
In this paper we present a novel genetic algorithm (GA) solution to a simple yet challenging commerc...
Sudoku is a logic-based combinatorial puzzle game which is popular among people of different ages. D...
Sudoku is a logic-based combinatorial puzzle game which is popular among people of different ages. D...
Abstract — This study presents a system for automatically producing puzzles for use in game design. ...
A logic puzzle is a form of entertainment that asks the solver to infer relationships between object...
In this paper we investigate the feasibility of using genetic algorithms to solve a Sudoku. The gene...
In this paper we introduce new types of square-piece jigsaw puzzles, where in addition to the unknow...
High-quality Artificial Intelligence (AI) education goes beyond traditional lectures by stimulating ...
Abstracts: Sudoku is a logical puzzle that using numbers as the symbol to play, it has a quite inter...
Abstract—This paper presents two heuristics algorithms to solve Japanese puzzles, both black and whi...
Part 7: Genetic AlgorithmsInternational audienceOur paper presents a new method for solving the rect...
We present a new genetic algorithm for playing the game of Mastermind. The algorithm requires low ru...
This thesis proposes a new representation for genetic algorithms, based on the idea of a genotype to...