As online games grow in importance as an electronic commerce application, researchers and practitioners increasingly believe that understanding online game player behavior is critical to the success of online game vendors. In an attempt to gain new insights into the determinants of behavioral intention to play online games, we propose a theoretical model that augments the theory of reasoned action (TRA) with two new constructs, trust and enjoyment. Within the model framework, we investigate the impact of trust and enjoyment on behavioral intention as well as on behavioral attitude. Our proposed model is tested by using questionnaire responses of 253 online game players. As hypothesized, attitude, enjoyment, and subjective norms predict inte...
Abstract:- With the proliferation of hedonic information systems, understanding users ’ acceptance o...
[[abstract]]With the proliferation of online games, understanding users' intention to play online ga...
Abstract: The development of online games is so high that leads many companies to compose games. To ...
As the world moves into the web 2.0 era, everyone can connect virtually, and online game playing has...
The purpose of this research is to find out the factors that affect online players. This study's var...
The purpose of this research is to find out the factors that affect online players. This study's var...
Online games have gradually become a form of entertainment and a pastime for many people. In recent ...
The theoretical understanding of e-commerce has received much attention over the past years; however...
Online games have gradually become a form of entertainment and a pastime for many people. In recent ...
Online gambling is a fast-growing phenomenon reflected in an industry experiencing rapid growth rate...
While online gaming has become immensely popular today, game developers and marketers face stiff com...
Online security is a major problem for networked games worldwide. Specifically, account hijacking is...
Online security is a major problem for networked games worldwide. Specifically, account hijacking is...
Online security is a major problem for networked games worldwide. Specifically, account hijacking is...
The online game market has been growing rapidly and has received an increasing amount of attention i...
Abstract:- With the proliferation of hedonic information systems, understanding users ’ acceptance o...
[[abstract]]With the proliferation of online games, understanding users' intention to play online ga...
Abstract: The development of online games is so high that leads many companies to compose games. To ...
As the world moves into the web 2.0 era, everyone can connect virtually, and online game playing has...
The purpose of this research is to find out the factors that affect online players. This study's var...
The purpose of this research is to find out the factors that affect online players. This study's var...
Online games have gradually become a form of entertainment and a pastime for many people. In recent ...
The theoretical understanding of e-commerce has received much attention over the past years; however...
Online games have gradually become a form of entertainment and a pastime for many people. In recent ...
Online gambling is a fast-growing phenomenon reflected in an industry experiencing rapid growth rate...
While online gaming has become immensely popular today, game developers and marketers face stiff com...
Online security is a major problem for networked games worldwide. Specifically, account hijacking is...
Online security is a major problem for networked games worldwide. Specifically, account hijacking is...
Online security is a major problem for networked games worldwide. Specifically, account hijacking is...
The online game market has been growing rapidly and has received an increasing amount of attention i...
Abstract:- With the proliferation of hedonic information systems, understanding users ’ acceptance o...
[[abstract]]With the proliferation of online games, understanding users' intention to play online ga...
Abstract: The development of online games is so high that leads many companies to compose games. To ...