Abstract Two classes of one machine sequencing situations are considered in which each job corresponds to exactly one player but a player may have more than one job to be processed, so called RP(repeated player) sequencing situations. In max-RP sequencing sit-uations it is assumed that each player’s cost function is linear with respect to the maximum completion time of his jobs, whereas in min-RP sequencing situations the cost functions are linear with respect to the minimum completion times. For both classes, following explicit procedures to go from the initial processing order to an optimal order for the coalition of all players, equal gain splitting rules are defined. It is shown that these rules lead to core ele-ments of the associated ...
In this paper we study a class of cooperative sequencing games that arise from one-machine sequencin...
Abstract: This paper studies m-sequencing games that arise from sequencing situations with m paralle...
The main result of this paper is the convexity of step out–step in (SoSi) sequencing games, a class ...
Two classes of one machine sequencing situations are considered in which each job corresponds to exa...
This paper considers a special class of sequencing situations with two parallel machines in which ea...
The interaction between sequencing situations and cooperative games starting from the paper of Curie...
The research that studies the interaction between sequencing situations and cooperative games, that ...
This paper considers sequencing situations with non-linear cost functions under optimal order consis...
In this paper we study a class of cooperative sequencing games that arise from sequencing situations...
Game theoretic analysis of sequencing situations has been restricted to manufactur-ing systems which...
In this paper we study a class of cooperative sequencing games that arise from one-machine sequencin...
Game theoretic analysis of sequencing situations has been restricted to manufactur- ing systems whic...
We study sequencing situations with a fixed initial order and linear cost func-tions. In these seque...
In this paper a new class of relaxed sequencing games is introduced: the class of Step out-Step in s...
This paper studies m-sequencing games that arise from sequencing situations with m parallel and iden...
In this paper we study a class of cooperative sequencing games that arise from one-machine sequencin...
Abstract: This paper studies m-sequencing games that arise from sequencing situations with m paralle...
The main result of this paper is the convexity of step out–step in (SoSi) sequencing games, a class ...
Two classes of one machine sequencing situations are considered in which each job corresponds to exa...
This paper considers a special class of sequencing situations with two parallel machines in which ea...
The interaction between sequencing situations and cooperative games starting from the paper of Curie...
The research that studies the interaction between sequencing situations and cooperative games, that ...
This paper considers sequencing situations with non-linear cost functions under optimal order consis...
In this paper we study a class of cooperative sequencing games that arise from sequencing situations...
Game theoretic analysis of sequencing situations has been restricted to manufactur-ing systems which...
In this paper we study a class of cooperative sequencing games that arise from one-machine sequencin...
Game theoretic analysis of sequencing situations has been restricted to manufactur- ing systems whic...
We study sequencing situations with a fixed initial order and linear cost func-tions. In these seque...
In this paper a new class of relaxed sequencing games is introduced: the class of Step out-Step in s...
This paper studies m-sequencing games that arise from sequencing situations with m parallel and iden...
In this paper we study a class of cooperative sequencing games that arise from one-machine sequencin...
Abstract: This paper studies m-sequencing games that arise from sequencing situations with m paralle...
The main result of this paper is the convexity of step out–step in (SoSi) sequencing games, a class ...