We show interaction possibilities and a graphical user interface for deformable, mobile devices. WIMP (windows, icons, mouse, pointer) interfaces are not practical on mobile devices. Gummi explores an alternative interaction technique based on bending of a handheld device
International audienceInput devices such as Nintendo Wiimotes are often used to select and manipulat...
We present a device concept and a prototype of a future mobile device. By featuring a rollable displ...
Interaction designers for mobile phones mainly focus on displays but have only little knowledge abou...
Deformable inputs offer users the ability to physically manipulate a device for system interaction. ...
Prototypes for both flexible and transparent displays have been presented separately. Soon combinati...
We present a device concept and a prototype of a future mobile device. By featuring a rollable displ...
Beside designing the graphical interface of mobile applications, mobile phones and their built-in se...
Mobile handhelds become smaller and more handy which leads to new challenges in human computer inter...
This master thesis provides a set of principles, or guidelines, which aim to give practical and usef...
Current mobile computing devices such as palmtop computers, personal digital assistants (PDAs) and m...
Various built-in sensors enable interacting with mobile devices beyond the screen. So-called mobile ...
Part 15: Mobile Interaction DesignInternational audienceMobile phones allow for the use of all kinds...
We explore the use of bend gestures in gaming with flexible devices and investigate the size differe...
We present a study that investigates the potential of combining, within the same interaction cycle, ...
This paper discusses alternative approaches for interacting with virtual reality scenes on mobile de...
International audienceInput devices such as Nintendo Wiimotes are often used to select and manipulat...
We present a device concept and a prototype of a future mobile device. By featuring a rollable displ...
Interaction designers for mobile phones mainly focus on displays but have only little knowledge abou...
Deformable inputs offer users the ability to physically manipulate a device for system interaction. ...
Prototypes for both flexible and transparent displays have been presented separately. Soon combinati...
We present a device concept and a prototype of a future mobile device. By featuring a rollable displ...
Beside designing the graphical interface of mobile applications, mobile phones and their built-in se...
Mobile handhelds become smaller and more handy which leads to new challenges in human computer inter...
This master thesis provides a set of principles, or guidelines, which aim to give practical and usef...
Current mobile computing devices such as palmtop computers, personal digital assistants (PDAs) and m...
Various built-in sensors enable interacting with mobile devices beyond the screen. So-called mobile ...
Part 15: Mobile Interaction DesignInternational audienceMobile phones allow for the use of all kinds...
We explore the use of bend gestures in gaming with flexible devices and investigate the size differe...
We present a study that investigates the potential of combining, within the same interaction cycle, ...
This paper discusses alternative approaches for interacting with virtual reality scenes on mobile de...
International audienceInput devices such as Nintendo Wiimotes are often used to select and manipulat...
We present a device concept and a prototype of a future mobile device. By featuring a rollable displ...
Interaction designers for mobile phones mainly focus on displays but have only little knowledge abou...