Abstract. In this paper, we propose an easy-to-use real-time method to simulate realistic deformation of human skin. We utilize the fact that various skin deformations such as wrinkles, bulging and protruding bones can be categorized into various deformation patterns. A deformation pattern for a local skin region is represented using a dynamic height map. Users of our system specify a region of the body model in the texture space to which each deformation pattern should be applied. Then, during animation, the skin deformation of the body model is realized by changing the height patterns based on the joint angles and applying bump mapping or displacement mapping to the body model. The pattern deformation process is efficiently executed on a ...
International audienceThis paper presents a method to add fine details, such as wrinkles and bulges,...
Wrinkles are an extremely important contribution for enhancing the realism of human figure models. I...
Since non-automatic rigging requires heavy human involvements, and various automatic rigging algorit...
This thesis describes the results of our research into realistic skin and model deformation methods ...
NoWe present a new skin deformation method to create dynamic skin deformations in this paper. The co...
In this paper we present an approach to enrich skeleton-driven animations with physically-based seco...
Figure 1: Real-time character animation driven by a kinematic skeleton, including secondary motions ...
Abstract Deformation of skin and muscle is essential for bringing an animated character to life. Thi...
Wrinkle simulation with skin modeling and deformation are extremely important in enhancing the reali...
International audienceThis paper presents a novel method for deforming the skin of 3D characters in ...
International audienceThis paper proposes a simple and efficient technique to enhance classical anim...
Character animation is a vital component of contemporary computer games, animated feature films and ...
Character animation is a vital component of contemporary computer games, animated feature films and ...
Traditional animation of characters relies on the design of an external shape, called the skin, and ...
We present a novel skinned skeletal animation system based on spline-aligned deformations for provid...
International audienceThis paper presents a method to add fine details, such as wrinkles and bulges,...
Wrinkles are an extremely important contribution for enhancing the realism of human figure models. I...
Since non-automatic rigging requires heavy human involvements, and various automatic rigging algorit...
This thesis describes the results of our research into realistic skin and model deformation methods ...
NoWe present a new skin deformation method to create dynamic skin deformations in this paper. The co...
In this paper we present an approach to enrich skeleton-driven animations with physically-based seco...
Figure 1: Real-time character animation driven by a kinematic skeleton, including secondary motions ...
Abstract Deformation of skin and muscle is essential for bringing an animated character to life. Thi...
Wrinkle simulation with skin modeling and deformation are extremely important in enhancing the reali...
International audienceThis paper presents a novel method for deforming the skin of 3D characters in ...
International audienceThis paper proposes a simple and efficient technique to enhance classical anim...
Character animation is a vital component of contemporary computer games, animated feature films and ...
Character animation is a vital component of contemporary computer games, animated feature films and ...
Traditional animation of characters relies on the design of an external shape, called the skin, and ...
We present a novel skinned skeletal animation system based on spline-aligned deformations for provid...
International audienceThis paper presents a method to add fine details, such as wrinkles and bulges,...
Wrinkles are an extremely important contribution for enhancing the realism of human figure models. I...
Since non-automatic rigging requires heavy human involvements, and various automatic rigging algorit...