Abstract—In this paper we present a subjective quality as-sessment experiment for 3D-mesh segmentation. For this end, we carefully designed a protocol with respect to several factors namely the rendering conditions, the possible interactions, the rating range, and the number of human subjects. To carry out the subjective experiment, more than 40 human observers have rated a set of 250 segmentation results issued from various algorithms. The obtained Mean Opinion Scores, which represent the human subjects ’ point of view toward the quality of each segmentation, have then been used to evaluate both the quality of automatic segmentation algorithms and the quality of similarity metrics used in recent mesh segmentation benchmarking systems. I
International audienceMultimedia subjective quality assessment experiments are the most prominent an...
A measure for assessing the quality of a 3D mesh is necessary in order to determine whether an opera...
We present the results of the first-ever subjective evaluation of true 3D images performed on a ligh...
International audienceIn this paper we present a subjective quality assessment experiment for 3D-mes...
International audienceIn this paper, we present an extensive experimental comparison of existing sim...
International audienceIn this paper, we present an evaluation method of 3D-mesh segmentation algorit...
International audienceMany processing operations are nowadays applied on 3D meshes like compression,...
International audienceIn this paper, we present a full-reference quality assessment metric based on ...
International audienceNowadays, 3D mesh animations have been increasingly used in various applicatio...
International audienceWe propose in this paper a novel perceptual viewpoint-independent metric for t...
Abstract — This paper addresses the problem of assessing distortions produced by watermarking 3D mes...
International audienceDuring their geometry processing and transmission 3D meshes are subject to var...
In computer graphics realm, three-dimensional graphical data, generally represented by triangular me...
This paper addresses the problem of assessing distortions produced by watermarking 3D meshes. In par...
Recent advances in evaluating and measuring the perceived visual quality of three-dimensional (3-D) ...
International audienceMultimedia subjective quality assessment experiments are the most prominent an...
A measure for assessing the quality of a 3D mesh is necessary in order to determine whether an opera...
We present the results of the first-ever subjective evaluation of true 3D images performed on a ligh...
International audienceIn this paper we present a subjective quality assessment experiment for 3D-mes...
International audienceIn this paper, we present an extensive experimental comparison of existing sim...
International audienceIn this paper, we present an evaluation method of 3D-mesh segmentation algorit...
International audienceMany processing operations are nowadays applied on 3D meshes like compression,...
International audienceIn this paper, we present a full-reference quality assessment metric based on ...
International audienceNowadays, 3D mesh animations have been increasingly used in various applicatio...
International audienceWe propose in this paper a novel perceptual viewpoint-independent metric for t...
Abstract — This paper addresses the problem of assessing distortions produced by watermarking 3D mes...
International audienceDuring their geometry processing and transmission 3D meshes are subject to var...
In computer graphics realm, three-dimensional graphical data, generally represented by triangular me...
This paper addresses the problem of assessing distortions produced by watermarking 3D meshes. In par...
Recent advances in evaluating and measuring the perceived visual quality of three-dimensional (3-D) ...
International audienceMultimedia subjective quality assessment experiments are the most prominent an...
A measure for assessing the quality of a 3D mesh is necessary in order to determine whether an opera...
We present the results of the first-ever subjective evaluation of true 3D images performed on a ligh...