Applications of Virtual Environments (VEs) are rapidly becoming more complex and interactive. They are not restricted to tasks that are solely perceptual in nature; rather, they involve both perception and action on the part of the user. With this increased complexity comes a host of problems relating to the user interface (UI) of such systems. Researchers have produced a body of work on displays, input devices, and other hardware, but very few guidelines have been suggested for user interface software in 3D VEs. In this paper, we discuss the usage and implementation of constraints, a fundamental principle for desktop user interfaces, in highly interactive virtual environment systems. Our claims are supported with examples from the literat...
With the recent release of head-mounted displays for consumers, virtual reality experiences are more...
Masters Research - Master of Design (Research)This study explores the development of patterns for th...
The paper presents part of a research developed close to LRV, Laboratory of Virtual Reality of the p...
User interfaces to three-dimensional environments are becoming more and more popular. Today this tre...
User interfaces to three-dimensional environments are becoming more and more popular. Today this tre...
User interfaces to three-dimensional environments are becoming more and more popular. Today this tre...
This paper is about designing 3D applications and the software design process in desktop virtual env...
This paper is about designing 3D applications and the software design process in desktop virtual env...
This paper is about designing 3D applications and the software design process in desktop virtual env...
This paper reports empirical results from two studies of effective user interaction in immersive vir...
In this paper we present a new approach for fast development of application-control User Interfaces ...
In this paper we present a new approach for fast development of application-control User Interfaces ...
Current state-of-the-art graphics workstations allow us to create images in less than 100ms which ar...
Despite of decades of research, creating intuitive and easy to learn interfaces for 3D virtual envir...
Abstract. Hybrid User Interfaces, which create a heterogeneous environment provid-ing different inte...
With the recent release of head-mounted displays for consumers, virtual reality experiences are more...
Masters Research - Master of Design (Research)This study explores the development of patterns for th...
The paper presents part of a research developed close to LRV, Laboratory of Virtual Reality of the p...
User interfaces to three-dimensional environments are becoming more and more popular. Today this tre...
User interfaces to three-dimensional environments are becoming more and more popular. Today this tre...
User interfaces to three-dimensional environments are becoming more and more popular. Today this tre...
This paper is about designing 3D applications and the software design process in desktop virtual env...
This paper is about designing 3D applications and the software design process in desktop virtual env...
This paper is about designing 3D applications and the software design process in desktop virtual env...
This paper reports empirical results from two studies of effective user interaction in immersive vir...
In this paper we present a new approach for fast development of application-control User Interfaces ...
In this paper we present a new approach for fast development of application-control User Interfaces ...
Current state-of-the-art graphics workstations allow us to create images in less than 100ms which ar...
Despite of decades of research, creating intuitive and easy to learn interfaces for 3D virtual envir...
Abstract. Hybrid User Interfaces, which create a heterogeneous environment provid-ing different inte...
With the recent release of head-mounted displays for consumers, virtual reality experiences are more...
Masters Research - Master of Design (Research)This study explores the development of patterns for th...
The paper presents part of a research developed close to LRV, Laboratory of Virtual Reality of the p...