This paper presents a framework to interactively control avatars in remote environ-ments. The system, called AMITIES, serves as the central component that connects people controlling avatars (inhabiters), various manifestations of these avatars (surro-gates), and people interacting with these avatars (participants). A multiserver–client architecture, based on a low-demand network protocol, connects the participant environment(s), the inhabiter station(s), and the avatars. A human-in-the-loop metaphor provides an interface for remote operation, with support for multiple inhabiters, multiple avatars, and multiple participants. Custom animation blending routines and a gesture-based interface provide inhabiters with an intuitive avatar control ...
In this paper, we describe the enactment of autonomous agents and avatars in the web-based social co...
There are several researches on virtual environments for human interaction. In these researches, a 3...
International audienceWe present a framework allowing interoperability of avatars between virtual wo...
This paper presents a framework to interactively control avatars in remote environments. The system,...
This paper presents an architecture to control avatars and virtual characters in remote interaction ...
This paper presents an architecture to control avatars and virtual characters in remote interaction ...
In this paper, we survey problems and solutions for inserting virtual humans in Networked Virtual E...
Most networked virtual communities, such as MUDs (Multi-User Domains), where people meet in a virtua...
In this work, a broad continuum of 3D space that encapsulates avatars, ranging from artificial to re...
Avatars, representations of people in virtual environments, are subject to human control. However, f...
In this work, a broad continuum of 3D space that encapsulates avatars, ranging from artificial to re...
Avatars, representations of people in virtual environments, are subject to human control. However, f...
Although a lot of research has been going on in the field of Networked Collaborative Virtual Environ...
In this paper, we describe the enactment of autonomous agents and avatars in the web-based social co...
In this paper, we describe the enactment of autonomous agents and avatars in the web-based social co...
In this paper, we describe the enactment of autonomous agents and avatars in the web-based social co...
There are several researches on virtual environments for human interaction. In these researches, a 3...
International audienceWe present a framework allowing interoperability of avatars between virtual wo...
This paper presents a framework to interactively control avatars in remote environments. The system,...
This paper presents an architecture to control avatars and virtual characters in remote interaction ...
This paper presents an architecture to control avatars and virtual characters in remote interaction ...
In this paper, we survey problems and solutions for inserting virtual humans in Networked Virtual E...
Most networked virtual communities, such as MUDs (Multi-User Domains), where people meet in a virtua...
In this work, a broad continuum of 3D space that encapsulates avatars, ranging from artificial to re...
Avatars, representations of people in virtual environments, are subject to human control. However, f...
In this work, a broad continuum of 3D space that encapsulates avatars, ranging from artificial to re...
Avatars, representations of people in virtual environments, are subject to human control. However, f...
Although a lot of research has been going on in the field of Networked Collaborative Virtual Environ...
In this paper, we describe the enactment of autonomous agents and avatars in the web-based social co...
In this paper, we describe the enactment of autonomous agents and avatars in the web-based social co...
In this paper, we describe the enactment of autonomous agents and avatars in the web-based social co...
There are several researches on virtual environments for human interaction. In these researches, a 3...
International audienceWe present a framework allowing interoperability of avatars between virtual wo...