This paper investigates, by means of simple, three and four strategy games, the oc-currence of periodic and chaotic behaviour in a smooth version of the Best Response Dynamics, the Logit Dynamics. The main \u85nding is that, unlike Replicator Dynamics, generic Hopf bifurcation and thus, stable limit cycles, do occur under the Logit Dy-namics, even for three strategy games. Moreover, we show that the Logit Dynamics displays another bifurcation which cannot to occur under the Replicator Dynamics: the fold catastrophe. Finally, we \u85nd, in a four strategy game, a period-doubling route to chaotic dynamics under a weightedversion of the Logit Dynamics. JEL classi\u85cation: C72, C7
Logit dynamics are a family of randomized best response dynamics based on the logit choice function ...
Logit dynamics (Blume in Games Econ Behav 5:387–424, 1993) are randomized best response dynamics for...
Convergence rate and stability of a solution concept are classically measured in terms of “eventuall...
This paper investigates, by means of simple, three and four strategy games, the occurrence of period...
This paper investigates, by means of simple, three and four strategy games, the occurrence of period...
This note shows, by means of two simple, three-strategy games, the existence of stable periodic orbi...
This paper considers the coevolutionary game and environment dynamics under mutations of strategies....
A discrete time version of the replicator equation for two strategy games is studied. The stationary...
Recent work has shown that pairwise interactions may not be sufficient to fully model ecological dyn...
Evolutionary dynamics combines game theory and nonlinear dynamics to model competition in biological...
Recently, an evolutionary game dynamics model taking into account the environmental feedback has bee...
Recurrence as behaviour in the dynamical system is also a state which happens as a result of an outc...
We investigate the appearance of chaos in a microbial 3-species model motivated by a potentially cha...
We consider large systems composed of stategic players and look at ways of describing their long ter...
Abstract. Logit dynamics are a family of randomized best response dynamics based on the logit choice...
Logit dynamics are a family of randomized best response dynamics based on the logit choice function ...
Logit dynamics (Blume in Games Econ Behav 5:387–424, 1993) are randomized best response dynamics for...
Convergence rate and stability of a solution concept are classically measured in terms of “eventuall...
This paper investigates, by means of simple, three and four strategy games, the occurrence of period...
This paper investigates, by means of simple, three and four strategy games, the occurrence of period...
This note shows, by means of two simple, three-strategy games, the existence of stable periodic orbi...
This paper considers the coevolutionary game and environment dynamics under mutations of strategies....
A discrete time version of the replicator equation for two strategy games is studied. The stationary...
Recent work has shown that pairwise interactions may not be sufficient to fully model ecological dyn...
Evolutionary dynamics combines game theory and nonlinear dynamics to model competition in biological...
Recently, an evolutionary game dynamics model taking into account the environmental feedback has bee...
Recurrence as behaviour in the dynamical system is also a state which happens as a result of an outc...
We investigate the appearance of chaos in a microbial 3-species model motivated by a potentially cha...
We consider large systems composed of stategic players and look at ways of describing their long ter...
Abstract. Logit dynamics are a family of randomized best response dynamics based on the logit choice...
Logit dynamics are a family of randomized best response dynamics based on the logit choice function ...
Logit dynamics (Blume in Games Econ Behav 5:387–424, 1993) are randomized best response dynamics for...
Convergence rate and stability of a solution concept are classically measured in terms of “eventuall...