Building ubiquitous applications that exploit location requires integrating underlying infrastructure for linking sensors with high-level representation of the measured space to produce a pleasant user experience. However, the real-world constraints limit the efficiency of location technologies. An inherent spatial uncertainty embedded in mobile and location systems constantly challenges the coexistence of digital and physical spaces. This paper reports on a qualitative study of spatial uncertainty in the context of a pervasive game named CatchBob! It is part of ongoing work that aims at capturing information on users’ perceptions of uncertain spatial information in uncontrolled, real-world settings as well as a key element for defining bet...
\u3cp\u3eWith the increasing popularity of mobile video games, game designers and developers are sta...
Location-Based Games have been around for over a decade. Despite never reaching a large audience, th...
Location-aware mobile applications like navigation services or fitness trackers are inherently incor...
Location-based services use location as contextual data to exclude irrelevant services from users. H...
Along in their history, humans never ceased to create techniques and tools for observing their envir...
In this paper we seek to empirically study the use of location-awareness of others in the context of...
This paper presents a research project to extend the concept of ‘Seamful Design’ within mobile locat...
Context-Aware applications make use of sensed and gathered information about a user’s state to bette...
Building ubiquitous applications that exploit location requires integrating underlying infrastructur...
This work demonstrates the development of mobile, location-aware, eyes-free applications which utili...
International audienceSpatial information is pervaded by uncertainty. Indeed, geographical data is o...
With the increasing popularity of mobile video games, game designers and developers are starting to ...
Many attempts to embed the concept of ‘place ’ into current location-based technologies and spatial ...
With the increasing popularity of mobile video games, game designers and developers are starting to ...
\u3cp\u3eWith the increasing popularity of mobile video games, game designers and developers are sta...
Location-Based Games have been around for over a decade. Despite never reaching a large audience, th...
Location-aware mobile applications like navigation services or fitness trackers are inherently incor...
Location-based services use location as contextual data to exclude irrelevant services from users. H...
Along in their history, humans never ceased to create techniques and tools for observing their envir...
In this paper we seek to empirically study the use of location-awareness of others in the context of...
This paper presents a research project to extend the concept of ‘Seamful Design’ within mobile locat...
Context-Aware applications make use of sensed and gathered information about a user’s state to bette...
Building ubiquitous applications that exploit location requires integrating underlying infrastructur...
This work demonstrates the development of mobile, location-aware, eyes-free applications which utili...
International audienceSpatial information is pervaded by uncertainty. Indeed, geographical data is o...
With the increasing popularity of mobile video games, game designers and developers are starting to ...
Many attempts to embed the concept of ‘place ’ into current location-based technologies and spatial ...
With the increasing popularity of mobile video games, game designers and developers are starting to ...
\u3cp\u3eWith the increasing popularity of mobile video games, game designers and developers are sta...
Location-Based Games have been around for over a decade. Despite never reaching a large audience, th...
Location-aware mobile applications like navigation services or fitness trackers are inherently incor...