The objective of the current project was to develop a computationally practical method for generating forward dynamic simulations of three-dimensional movements that track experimental data while allowing for bias errors in joint angle measurements. An operational space control framework was adapted from robotics and used to drive a 20 degree-of-freedom, torque-actuated simulation of normal gait. Joint torques were computed that precisely tracked the trajectories of the feet (end-effectors) while also generally tracking the angular displacements of the lower-extremity joints. The algorithm generated a forward dynamic simulation of gait using about 30 minutes of computer time. During stance, adjustments to the experimental joint angles were ...
This is the data belonging to the publication "Change the direction: 3D optimal control simulation b...
Industrial applications demand that robots operate in agreement with the position and orientation of...
We propose the use of inverse dynamics in a closed form with direct dynamics for interactive motion ...
The analysis of a captured motion can be addressed by means of forward or inverse dynamics approache...
Forward dynamic simulations are becoming an increasingly important tool in the analysis of human gai...
In this thesis, two different control strategies are applied to the forward dynamic simulation of mu...
This paper presents the use of trajectory following methods for determining the motion of the human ...
The aim of this study was to perform full-body three-dimensional (3D) dynamic optimization simulatio...
The objective of this study is to investigate the potential of forward dynamic modeling in predictin...
Despite their well-known limitations, in vitro experiments have several benefits over in vivo techni...
A three-dimensional (3D) dynamic model that realistically predicts human postures has been lacking, ...
Within the biomechanist community, there is a rhetorical hypothesis that both movement trajectory an...
This paper introduces a more complete and complex dynamics simulation tool for an exoskeletal human ...
The purpose of this thesis was to investigate the prospects of predictive modeling of human motion. ...
An in vitro simulation test using a designed well-targeted test rig has been regarded as an effectiv...
This is the data belonging to the publication "Change the direction: 3D optimal control simulation b...
Industrial applications demand that robots operate in agreement with the position and orientation of...
We propose the use of inverse dynamics in a closed form with direct dynamics for interactive motion ...
The analysis of a captured motion can be addressed by means of forward or inverse dynamics approache...
Forward dynamic simulations are becoming an increasingly important tool in the analysis of human gai...
In this thesis, two different control strategies are applied to the forward dynamic simulation of mu...
This paper presents the use of trajectory following methods for determining the motion of the human ...
The aim of this study was to perform full-body three-dimensional (3D) dynamic optimization simulatio...
The objective of this study is to investigate the potential of forward dynamic modeling in predictin...
Despite their well-known limitations, in vitro experiments have several benefits over in vivo techni...
A three-dimensional (3D) dynamic model that realistically predicts human postures has been lacking, ...
Within the biomechanist community, there is a rhetorical hypothesis that both movement trajectory an...
This paper introduces a more complete and complex dynamics simulation tool for an exoskeletal human ...
The purpose of this thesis was to investigate the prospects of predictive modeling of human motion. ...
An in vitro simulation test using a designed well-targeted test rig has been regarded as an effectiv...
This is the data belonging to the publication "Change the direction: 3D optimal control simulation b...
Industrial applications demand that robots operate in agreement with the position and orientation of...
We propose the use of inverse dynamics in a closed form with direct dynamics for interactive motion ...