The analysis of single-valued solution concepts for coalitional games with transferable utilities has a long tradition. Opposed to most of this literature we will not deal with solution concepts that provide payoffs to the players for the grand coalition only, but we will analyze allocation scheme rules, which assign payoffs to all players in all coalitions. We introduce four closely related allocation scheme rules for coalitional games. Each of these rules results in a population monotonic allocation scheme (PMAS) whenever the underlying coalitional game allows for a PMAS. The driving force behind these rules are monotonici-ties, which measure the payoff difference for a player between two nested coalitions. From a functional point of view...
A subclass of games with population monotonic allocation schemes is studied, namely games with regu...
A static comparative study on set-solutions for cooperative TU games is carried out. The analysis fo...
This paper identifies the maximal domain of transferable utility games on which aggregate monotonici...
The analysis of single-valued solution concepts for coalitional games with transferable utilities ha...
The analysis of single-valued solution concepts for coalitional games with transferable utilities ha...
The analysis of single-valued solution concepts, providing payoffs to players for the grand coalitio...
The analysis of single-valued solution concepts, providing payoffs to players for the grand coalitio...
The analysis of single-valued solution concepts, providing payoffs to players for the grand coalitio...
The analysis of single-valued solution concepts for coalitional games with transferable utilities ha...
The analysis of single-valued solution concepts, providing payoffs to players for the grand coalitio...
The analysis of single-valued solution concepts for coalitional games with transferable utilities ha...
The analysis of single-valued solution concepts for coalitional games with transferable utilities ha...
We characterize a monotonic core concept defined on the class of veto balanced games. We also discus...
In a non-negative profit game that possesses a Population Monotonic Allocation Scheme (PMAS), being ...
A static comparative study on set-solutions for cooperative TU games is carried out. The analysis fo...
A subclass of games with population monotonic allocation schemes is studied, namely games with regu...
A static comparative study on set-solutions for cooperative TU games is carried out. The analysis fo...
This paper identifies the maximal domain of transferable utility games on which aggregate monotonici...
The analysis of single-valued solution concepts for coalitional games with transferable utilities ha...
The analysis of single-valued solution concepts for coalitional games with transferable utilities ha...
The analysis of single-valued solution concepts, providing payoffs to players for the grand coalitio...
The analysis of single-valued solution concepts, providing payoffs to players for the grand coalitio...
The analysis of single-valued solution concepts, providing payoffs to players for the grand coalitio...
The analysis of single-valued solution concepts for coalitional games with transferable utilities ha...
The analysis of single-valued solution concepts, providing payoffs to players for the grand coalitio...
The analysis of single-valued solution concepts for coalitional games with transferable utilities ha...
The analysis of single-valued solution concepts for coalitional games with transferable utilities ha...
We characterize a monotonic core concept defined on the class of veto balanced games. We also discus...
In a non-negative profit game that possesses a Population Monotonic Allocation Scheme (PMAS), being ...
A static comparative study on set-solutions for cooperative TU games is carried out. The analysis fo...
A subclass of games with population monotonic allocation schemes is studied, namely games with regu...
A static comparative study on set-solutions for cooperative TU games is carried out. The analysis fo...
This paper identifies the maximal domain of transferable utility games on which aggregate monotonici...