Behavioural animation techniques provide autonomous characters with the ability to react credibly in interactive simulations. The direction of these autonomous agents is inherently complex. Typically, simulations evolve ac-cording to reactive and cognitive behaviours of autonomous agents. The free flow of actions makes it difficult to precisely control the happening of desired events. In this paper, we propose a scenario language designed to support direction of semi-autonomous characters. This language offers temporal management and character communication tools. It also allows parallelism between sce-narios, and a form of competition for the reservation of characters. Seen from the computing angle, this language is generic: in other words...
This paper describes an interdisciplinary experiment in controlling semi-autonomous animated human f...
We describe a framework for creating animated simulations of virtual human agents. The framework all...
We describe a framework for creating animated simulations of virtual human agents. The framework all...
Behavioural animation techniques provide autonomous characters with the ability to react credibly in...
Behavioural animation techniques provide autonomous characters with the ability to react credibly in...
International audienceBehavioural models offer the ability to simulate autonomous agents like organi...
International audienceBehavioural models offer the ability to simulate autonomous agents like organi...
International audienceBehavioural models offer the ability to simulate autonomous agents like organi...
International audienceBehavioural models offer the ability to simulate autonomous agents like organi...
International audienceBehavioural models offer the ability to simulate autonomous agents like organi...
grantor: University of TorontoFor applications in computer game development and character ...
grantor: University of TorontoFor applications in computer game development and character ...
This paper deals with simulations of real-time interactive character behavior. The underlying idea i...
Behavioral models offer the ability to simulate autonomous agents like organisms and living beings. ...
This paper presents a framework for visually simulating the behaviour of actors in virtual en-vironm...
This paper describes an interdisciplinary experiment in controlling semi-autonomous animated human f...
We describe a framework for creating animated simulations of virtual human agents. The framework all...
We describe a framework for creating animated simulations of virtual human agents. The framework all...
Behavioural animation techniques provide autonomous characters with the ability to react credibly in...
Behavioural animation techniques provide autonomous characters with the ability to react credibly in...
International audienceBehavioural models offer the ability to simulate autonomous agents like organi...
International audienceBehavioural models offer the ability to simulate autonomous agents like organi...
International audienceBehavioural models offer the ability to simulate autonomous agents like organi...
International audienceBehavioural models offer the ability to simulate autonomous agents like organi...
International audienceBehavioural models offer the ability to simulate autonomous agents like organi...
grantor: University of TorontoFor applications in computer game development and character ...
grantor: University of TorontoFor applications in computer game development and character ...
This paper deals with simulations of real-time interactive character behavior. The underlying idea i...
Behavioral models offer the ability to simulate autonomous agents like organisms and living beings. ...
This paper presents a framework for visually simulating the behaviour of actors in virtual en-vironm...
This paper describes an interdisciplinary experiment in controlling semi-autonomous animated human f...
We describe a framework for creating animated simulations of virtual human agents. The framework all...
We describe a framework for creating animated simulations of virtual human agents. The framework all...