Heuristic functions for single-agent search applications esti-mate the cost of the optimal solution. When multiple heuris-tics exist, taking their maximum is an effective way to com-bine them. A new technique is introduced for combining mul-tiple heuristic values. Inspired by the evaluation functions used in two-player games, the different heuristics in a single-agent application are treated as features of the problem do-main. An ANN is used to combine these features into a sin-gle heuristic value. This idea has been implemented for the sliding-tile puzzle and the 4-peg Towers of Hanoi, two clas-sic single-agent search domains. Experimental results show that this technique can lead to a large reduction in the search effort at a small cost i...
Hyperheuristics have been successfully applied in solving a variety of computational search problems...
Abstract. This paper introduces a problem solving method involving independent agents and a set of p...
This paper introduces an AI agent that can play a simplified Real-Time Strategy game by using a sing...
One of the challenges of General Game Playing (GGP) is to effectively solve puzzles. Solving puzzles...
Distributed heuristic search is a well established technique for multi-agent planning. It has been s...
The performance of heuristic search based planners depends heavily on the quality of the heuristic f...
The use of a policy and a heuristic function for guiding search can be quite effective in adversaria...
this paper we present a new search methodology that we view as a development of intelligent agent ap...
Search has been vital to artificial intelligence from the very beginning as a core technique in prob...
This paper investigates search techniques for multi-agent settings in which the most suitable agent,...
We present a novel heuristic search framework, called Multi-Heuristic A * (MHA*), that simultaneousl...
We present a novel heuristic search framework, called Multi-Heuristic A* (MHA*), that simultaneously...
This paper investigates search techniques for multi-agent set-tings in which the most suitable agent...
Determining the most appropriate search method or artificial intelligence technique to solve a probl...
This research was conducted by an interdisciplinary team of two undergraduate students and a faculty...
Hyperheuristics have been successfully applied in solving a variety of computational search problems...
Abstract. This paper introduces a problem solving method involving independent agents and a set of p...
This paper introduces an AI agent that can play a simplified Real-Time Strategy game by using a sing...
One of the challenges of General Game Playing (GGP) is to effectively solve puzzles. Solving puzzles...
Distributed heuristic search is a well established technique for multi-agent planning. It has been s...
The performance of heuristic search based planners depends heavily on the quality of the heuristic f...
The use of a policy and a heuristic function for guiding search can be quite effective in adversaria...
this paper we present a new search methodology that we view as a development of intelligent agent ap...
Search has been vital to artificial intelligence from the very beginning as a core technique in prob...
This paper investigates search techniques for multi-agent settings in which the most suitable agent,...
We present a novel heuristic search framework, called Multi-Heuristic A * (MHA*), that simultaneousl...
We present a novel heuristic search framework, called Multi-Heuristic A* (MHA*), that simultaneously...
This paper investigates search techniques for multi-agent set-tings in which the most suitable agent...
Determining the most appropriate search method or artificial intelligence technique to solve a probl...
This research was conducted by an interdisciplinary team of two undergraduate students and a faculty...
Hyperheuristics have been successfully applied in solving a variety of computational search problems...
Abstract. This paper introduces a problem solving method involving independent agents and a set of p...
This paper introduces an AI agent that can play a simplified Real-Time Strategy game by using a sing...