Planning, scheduling, and other applications of heuristic search often demand we tackle problems that are too large to solve optimally. In this paper, we address the prob-lem of solving shortest-path problems as quickly as possi-ble while guaranteeing that solution costs are bounded within a specified factor of optimal. 38 years after its publica-tion, weighted A * remains the best-performing algorithm for general-purpose bounded suboptimal search. However, it typ-ically returns solutions that are better than a given bound re-quires. We show how to take advantage of this behavior to speed up search while retaining bounded suboptimality. We present an optimistic algorithm that uses a weight higher than the user’s bound and then attempts to p...
Many important problems are too difficult to solve optimally. A traditional approach to such problem...
Real-time heuristic search is a standard approach to pathfind-ing when agents are required to make d...
Weighted A* is the most popular satisficing algorithm for heuristic search. Although there is no for...
In bounded-suboptimal heuristic search, one attempts to find a solution that costs no more than a pr...
Most bounded suboptimal algorithms in the search literature have been developed so as to be -admissi...
We focus on relatively low dimensional robot motion planning problems, such as planning for navigati...
Bounded suboptimal search algorithms attempt to find a solution quickly while guaranteeing that the ...
The A* algorithm is a well-known heuristic best-first search method. Several performance-accelerated...
It is commonly appreciated that solving search problems optimally can overrun time and memory constr...
AbstractThe A∗ algorithm is a well-known heuristic best-first search method. Several performance-acc...
In order to scale with modern processors, planning algorithms must become multi-threaded. In this p...
The A* algorithm is a well-known heuristic best-first search method. Several performance-accelerat...
Previous research into bounded suboptimal search has focused on the development of epsilon-admissibl...
Heuristic search algorithms (eg. A* and IDA*) with accurate lower bounds can solve impressively larg...
Most work in heuristic search considers problems where a low cost solution is preferred (MIN problem...
Many important problems are too difficult to solve optimally. A traditional approach to such problem...
Real-time heuristic search is a standard approach to pathfind-ing when agents are required to make d...
Weighted A* is the most popular satisficing algorithm for heuristic search. Although there is no for...
In bounded-suboptimal heuristic search, one attempts to find a solution that costs no more than a pr...
Most bounded suboptimal algorithms in the search literature have been developed so as to be -admissi...
We focus on relatively low dimensional robot motion planning problems, such as planning for navigati...
Bounded suboptimal search algorithms attempt to find a solution quickly while guaranteeing that the ...
The A* algorithm is a well-known heuristic best-first search method. Several performance-accelerated...
It is commonly appreciated that solving search problems optimally can overrun time and memory constr...
AbstractThe A∗ algorithm is a well-known heuristic best-first search method. Several performance-acc...
In order to scale with modern processors, planning algorithms must become multi-threaded. In this p...
The A* algorithm is a well-known heuristic best-first search method. Several performance-accelerat...
Previous research into bounded suboptimal search has focused on the development of epsilon-admissibl...
Heuristic search algorithms (eg. A* and IDA*) with accurate lower bounds can solve impressively larg...
Most work in heuristic search considers problems where a low cost solution is preferred (MIN problem...
Many important problems are too difficult to solve optimally. A traditional approach to such problem...
Real-time heuristic search is a standard approach to pathfind-ing when agents are required to make d...
Weighted A* is the most popular satisficing algorithm for heuristic search. Although there is no for...