The paper discusses what kind of genera-tion model is suitable for spoken dialogue re-sponses. We describe different existing models of generation, and compare them from the point of view of spoken dialogue systems. We intro-duce a model of generation based on new infor-mation focus, and argue that this addresses the communicative requirements of flexible spoken dialogue systems (incrementality, immediacy and interactivity). We discuss the relationship between the dialogue manager and the gener-ator, and what kind of interface they should share. We describe a flexible shallow genera-tion approach which combines template-based generation with a pipeline of distinct process-ing levels.
this paper we propose an architecture for generation that combines these two approaches, capitalizin...
In corpus-based response generation, dialogue utterances and strategies are constructed in the form ...
Language generation is a fundamental component of dialogue systems. Over the past year, we have deve...
Generation of utterances in spoken dialogue systems often rely on simple, non-flexible methods such ...
Many natural language dialogue systems make use of `canned text' for output generation. This approac...
This paper describes how a language generation system that was originally designed for monologue gen...
Natural language generation is a knowledge-intensive, goal-directed process involving many interacti...
Title: Novel Methods for Natural Language Generation in Spoken Dialogue Systems Author: Ondřej Dušek...
Spoken Language Dialogue Systems which allow for spontaneous speech are not very widely spread. You ...
Dialogue in commercial games is largely created by teams of writers and designers who hand-author ev...
This paper describes our vision for a future time when end users of mixed-initiative spoken dialogue...
Schlangen D, Skantze G. A General, Abstract Model of Incremental Dialogue Processing. Dialogue and D...
Abstract. This article discusses speech production in dialogue from the perspective of natural langu...
This paper presents the Dial-Your-Disc ( ) system, an interactive system that supports browsing thro...
Schlangen D. Modelling dialogue: Challenges and Approaches. Künstliche Intelligenz. 2005;3/05:23-28
this paper we propose an architecture for generation that combines these two approaches, capitalizin...
In corpus-based response generation, dialogue utterances and strategies are constructed in the form ...
Language generation is a fundamental component of dialogue systems. Over the past year, we have deve...
Generation of utterances in spoken dialogue systems often rely on simple, non-flexible methods such ...
Many natural language dialogue systems make use of `canned text' for output generation. This approac...
This paper describes how a language generation system that was originally designed for monologue gen...
Natural language generation is a knowledge-intensive, goal-directed process involving many interacti...
Title: Novel Methods for Natural Language Generation in Spoken Dialogue Systems Author: Ondřej Dušek...
Spoken Language Dialogue Systems which allow for spontaneous speech are not very widely spread. You ...
Dialogue in commercial games is largely created by teams of writers and designers who hand-author ev...
This paper describes our vision for a future time when end users of mixed-initiative spoken dialogue...
Schlangen D, Skantze G. A General, Abstract Model of Incremental Dialogue Processing. Dialogue and D...
Abstract. This article discusses speech production in dialogue from the perspective of natural langu...
This paper presents the Dial-Your-Disc ( ) system, an interactive system that supports browsing thro...
Schlangen D. Modelling dialogue: Challenges and Approaches. Künstliche Intelligenz. 2005;3/05:23-28
this paper we propose an architecture for generation that combines these two approaches, capitalizin...
In corpus-based response generation, dialogue utterances and strategies are constructed in the form ...
Language generation is a fundamental component of dialogue systems. Over the past year, we have deve...