Classical analysis of real-time systems focuses in the study of the “worst-case” scenario, by assuming that all task will require their worst-case execution time, and a critical instant in which the response time will be the longest. Recently, some authors modelled the execution time as a random variable, and developed several techniques in order to obtain the distribution of the response time, from which the probability of deadline misses can be derived. We introduced in Díaz et al. [2002] one of these techniques, which can be ap-plied when the maximum system utilization is not greater than 1. In this report, we show that these techniques can also be applied to systems with maximum utiliza-tion greater than 1, whenever the average system u...
This paper describes an algorithm to determine the performance of real-time systems with tasks using...
This paper presents a new schedulability analysis methodology for distributed hard real-time systems...
Since worst case response times must be determined repeatedly during the interactive design of real-...
This paper describes a stochastic analysis method for general periodic real-time systems. The propos...
Classical analysis of real-time systems focuses on guaranteeing the schedulability of the system whe...
Abstract This paper describes a stochastic analysis framework which computes the response time distr...
This thesis work describes how to apply the stochastic analysis framework, presented in [1] for gene...
This paper describes a stochastic analysis framework for general priority-driven periodic real-time ...
International audienceIn this paper, we prove that a mean system utilization smaller than one is a n...
Quantitative evaluation of real-time systems demands for analysis frameworks that go beyond worst-ca...
Exact stochastic analysis of most real-time systems under preemptive priority-driven scheduling is u...
An unmistakable trend in embedded systems is the growth of soft real-time computing. A soft real-ti...
International audienceThe classical model of a real-time system consists of a number of tasks, each ...
Systems controlled by embedded computers become indispensable in our lives and can be found in avion...
In asynchronous real-time systems the time when all events occur can not be predicted beforehand. Sy...
This paper describes an algorithm to determine the performance of real-time systems with tasks using...
This paper presents a new schedulability analysis methodology for distributed hard real-time systems...
Since worst case response times must be determined repeatedly during the interactive design of real-...
This paper describes a stochastic analysis method for general periodic real-time systems. The propos...
Classical analysis of real-time systems focuses on guaranteeing the schedulability of the system whe...
Abstract This paper describes a stochastic analysis framework which computes the response time distr...
This thesis work describes how to apply the stochastic analysis framework, presented in [1] for gene...
This paper describes a stochastic analysis framework for general priority-driven periodic real-time ...
International audienceIn this paper, we prove that a mean system utilization smaller than one is a n...
Quantitative evaluation of real-time systems demands for analysis frameworks that go beyond worst-ca...
Exact stochastic analysis of most real-time systems under preemptive priority-driven scheduling is u...
An unmistakable trend in embedded systems is the growth of soft real-time computing. A soft real-ti...
International audienceThe classical model of a real-time system consists of a number of tasks, each ...
Systems controlled by embedded computers become indispensable in our lives and can be found in avion...
In asynchronous real-time systems the time when all events occur can not be predicted beforehand. Sy...
This paper describes an algorithm to determine the performance of real-time systems with tasks using...
This paper presents a new schedulability analysis methodology for distributed hard real-time systems...
Since worst case response times must be determined repeatedly during the interactive design of real-...