The increasing complexity of immersive virtual environments (VEs) is leading to multivariate interaction. In order to access and display the functionality of the application, developers start mixing interaction modalities by integrating two and three-dimensional input and output devices. Hence, the input structure of an application gets composite, and is difficult to organize. In order to optimize the input structure, and there from forthcoming output structure, this paper focuses at the flow of action within VEs using mixed interaction modalities. We describe the basic concepts behind flow of action in VEs. Successively, we present how these concepts have affected interaction in our software environment AVANGO, by describing aspects of a c...
Collaborative Virtual Environments (CVE) are virtual environments populated where users interact to ...
A set of rules is presented for the design of interfaces that allow virtual objects to be manipulate...
This paper describes two methods for analyzing interactions in collaborative virtual environments (C...
Collaborative Virtual Environments (CVEs) are complex environments where multiple users share the sa...
Abstract The focus of this thesis is on perceivable interaction forms that can be utilised in multi-...
Applications of virtual environments (VEs) are becoming increasingly interactive, allowing the user ...
This thesis investigates a user-centered approach to developing a Virtual Reality (VR) application a...
Virtual Environments have become a key component of many fields and the critical component of Virtua...
International audienceRecent advances in both Virtual Reality (VR) systems and Computer-Supported Co...
Collaborative Architectural Design can take place within a virtual environment with a team of remote...
This paper examines the problem of modeling user interaction and object behavior in multi-user virtu...
The article of record as published may be found at http://dx.doi.org/10.1145/1101616.1101625Publishe...
Abstract This article discusses and compares interaction styles in development tools for virtual env...
We introduce several of our projects in an overview that makes it possible to compare research appro...
Haptics functionality and an immersive environment aid the joint ma-nipulation of objects in virtual...
Collaborative Virtual Environments (CVE) are virtual environments populated where users interact to ...
A set of rules is presented for the design of interfaces that allow virtual objects to be manipulate...
This paper describes two methods for analyzing interactions in collaborative virtual environments (C...
Collaborative Virtual Environments (CVEs) are complex environments where multiple users share the sa...
Abstract The focus of this thesis is on perceivable interaction forms that can be utilised in multi-...
Applications of virtual environments (VEs) are becoming increasingly interactive, allowing the user ...
This thesis investigates a user-centered approach to developing a Virtual Reality (VR) application a...
Virtual Environments have become a key component of many fields and the critical component of Virtua...
International audienceRecent advances in both Virtual Reality (VR) systems and Computer-Supported Co...
Collaborative Architectural Design can take place within a virtual environment with a team of remote...
This paper examines the problem of modeling user interaction and object behavior in multi-user virtu...
The article of record as published may be found at http://dx.doi.org/10.1145/1101616.1101625Publishe...
Abstract This article discusses and compares interaction styles in development tools for virtual env...
We introduce several of our projects in an overview that makes it possible to compare research appro...
Haptics functionality and an immersive environment aid the joint ma-nipulation of objects in virtual...
Collaborative Virtual Environments (CVE) are virtual environments populated where users interact to ...
A set of rules is presented for the design of interfaces that allow virtual objects to be manipulate...
This paper describes two methods for analyzing interactions in collaborative virtual environments (C...