This paper presents an efficient method of mesh simplification for geometric 3D models. The trans-mission of 3D models on the Internet is an important task. The data size of a 3D model is usually large to enable more detail to be represented. Hence, it is necessary to represent the 3D model while keeping the data size small and preserving its features, even if the meshes that constitute the model are unstructured. Although there are many methods for simplifying the meshes, most of them are time-consuming. Our ap-proach is to obtain an adequate simplified model in a short amount of time. Therefore, the model provider can check the simplified result interactively before uploading to the server. After transmitting the simpli-fied model, if the...
Advance three-dimensional (3D) scanning devices can create very detail complex 3D polygonal models. ...
Mesh simplification is an important problem in computer graphics. Given a polygonal mesh, the goal ...
We present a simplification algorithm for manifold polygonal meshes of plane-dominant models. Models...
To avoid excessive details, thus omitting less important content, of three-dimensional (3D) geometri...
In this article a new general algorithm for triangular mesh simplification is proposed. The algorith...
Virtual worlds and games increasingly deliver 3D meshes over the Internet using instanced file forma...
Interactive applications with 3D graphics are used everyday in a lot of different fields, such as ga...
The goal of this thesis was to create a fully automatic processing pipeline to simplify big arbitrar...
While many effective automatic surface simplification algorithms have been developed, they often pro...
Interactive 3D experiences are becoming increasingly available as a part of our every-day life. Exam...
This paper proposes a user-assisted mesh simplification method applied to CAD models converted to tr...
For twenty years, it has been clear that many datasets are excessively complex for applications such...
To date, more high resolution animated models are required to present important details and fine str...
ABSTRACT: Surface models containing billions of polygons are becoming more frequent in computer grap...
Visualization of three-dimensional (3D) computer-aided design model is an integral part of the desig...
Advance three-dimensional (3D) scanning devices can create very detail complex 3D polygonal models. ...
Mesh simplification is an important problem in computer graphics. Given a polygonal mesh, the goal ...
We present a simplification algorithm for manifold polygonal meshes of plane-dominant models. Models...
To avoid excessive details, thus omitting less important content, of three-dimensional (3D) geometri...
In this article a new general algorithm for triangular mesh simplification is proposed. The algorith...
Virtual worlds and games increasingly deliver 3D meshes over the Internet using instanced file forma...
Interactive applications with 3D graphics are used everyday in a lot of different fields, such as ga...
The goal of this thesis was to create a fully automatic processing pipeline to simplify big arbitrar...
While many effective automatic surface simplification algorithms have been developed, they often pro...
Interactive 3D experiences are becoming increasingly available as a part of our every-day life. Exam...
This paper proposes a user-assisted mesh simplification method applied to CAD models converted to tr...
For twenty years, it has been clear that many datasets are excessively complex for applications such...
To date, more high resolution animated models are required to present important details and fine str...
ABSTRACT: Surface models containing billions of polygons are becoming more frequent in computer grap...
Visualization of three-dimensional (3D) computer-aided design model is an integral part of the desig...
Advance three-dimensional (3D) scanning devices can create very detail complex 3D polygonal models. ...
Mesh simplification is an important problem in computer graphics. Given a polygonal mesh, the goal ...
We present a simplification algorithm for manifold polygonal meshes of plane-dominant models. Models...