This paper proposes the generation scheme of multiresolution mesh for real-time facial animation. Since previous works consider only the geometry of facial model, during generating a multiresolution facial model they may lose the feature points of facial animation. But the proposed scheme can automatically preserve those features, so that the quality of facial animation with a lower-level model is as good as that of the original. In this paper we prove that the multiresolution facial model generated by our scheme is effective in facial animation by applying an expression-retargeting technique to it
This paper presents a method for photo-realistic animation that can be applied to any face shown in ...
Creating realistic models and animations of human faces with adequate level of detail is very challe...
Figure 1: Animation of a high-resolution face scan using marker-based motion capture and a video-dri...
This paper presents a framework for performance-based animation and retargeting of high-resolution f...
This paper presents a framework for performance-based animation and retargeting of high-resolution f...
Figure 1: The bottom row shows the virtual face animated by retargeting expressions from the source ...
International audienceFigure 1: The bottom row shows the virtual face animated by retargeting expres...
This paper presents a hybrid method for synthesizing natural animation of facial expression with dat...
Abstract: Realistic personalized face animation mainly depends on a picture-perfect appearance and n...
Abstract—In this paper we introduce a Facial Animation system using real three-dimensional models of...
The synthesis of facial expression with control of intensity and personal styles is important in int...
The synthesis of facial expression with control of intensity and personal styles is important in int...
In this paper, we propose a facial animation system for capturing both geometrical information and s...
We introduce a facial deformation system that allows artists to define and customize a facial rig an...
We introduce a facial deformation system that allows artists to define and customize a facial rig an...
This paper presents a method for photo-realistic animation that can be applied to any face shown in ...
Creating realistic models and animations of human faces with adequate level of detail is very challe...
Figure 1: Animation of a high-resolution face scan using marker-based motion capture and a video-dri...
This paper presents a framework for performance-based animation and retargeting of high-resolution f...
This paper presents a framework for performance-based animation and retargeting of high-resolution f...
Figure 1: The bottom row shows the virtual face animated by retargeting expressions from the source ...
International audienceFigure 1: The bottom row shows the virtual face animated by retargeting expres...
This paper presents a hybrid method for synthesizing natural animation of facial expression with dat...
Abstract: Realistic personalized face animation mainly depends on a picture-perfect appearance and n...
Abstract—In this paper we introduce a Facial Animation system using real three-dimensional models of...
The synthesis of facial expression with control of intensity and personal styles is important in int...
The synthesis of facial expression with control of intensity and personal styles is important in int...
In this paper, we propose a facial animation system for capturing both geometrical information and s...
We introduce a facial deformation system that allows artists to define and customize a facial rig an...
We introduce a facial deformation system that allows artists to define and customize a facial rig an...
This paper presents a method for photo-realistic animation that can be applied to any face shown in ...
Creating realistic models and animations of human faces with adequate level of detail is very challe...
Figure 1: Animation of a high-resolution face scan using marker-based motion capture and a video-dri...