This paper presents a study of the fine grain physiological respon-ses of participants to an immersive virtual simulation of an urban environment. The analysis of differences in participant responses at various stages of the experiment (baseline recordings, training, first half and second half of the urban simulation) are examined in de-tail. It was found that participants typically show a stress response during the training phase and a stress response towards the end of the simulation of the urban experience. There is also some evidence that variations in the level of visual realism based the texture strategy used was associated with changes in mental stress
A Virtual Reality (VR) environment was created to study psychotic symptoms in patients and non-patie...
Virtual reality (VR) provides the ability to simulate stressors to replicated real-world situations....
Interactive navigable 3D visualisations of built and natural environments have become commonplace in...
The paper analyzes physiological responses to different visual representations of stressful work act...
This paper presents an experiment using physiological monitoring of heart rate and galvanic skin res...
The goal of the current study was to investigate the effects of different virtual environment (VE) t...
The current study explores whether different stressors in a virtual reality (VR) military training s...
Training to cope with negative emotions or stress is important for professionals with a high pressur...
Background Virtual reality (VR) is increasingly used to study and treat psychiatric disorders. Its f...
Laboratory stressors are essential tools to study the human stress response. However, despite consid...
In this paper we present an empirical study that provides strong evidence suggesting that the restor...
Training to cope with negative emotions or stress is important for professionals with a high pressur...
Despite recent progress in the research of people’s emotional response to the environment, the built...
In this research the influence of induced stress with a virtual reality (VR) game on moral dilemmas ...
This study investigated how simulated features in a virtual reality (VR) induce stress by means of u...
A Virtual Reality (VR) environment was created to study psychotic symptoms in patients and non-patie...
Virtual reality (VR) provides the ability to simulate stressors to replicated real-world situations....
Interactive navigable 3D visualisations of built and natural environments have become commonplace in...
The paper analyzes physiological responses to different visual representations of stressful work act...
This paper presents an experiment using physiological monitoring of heart rate and galvanic skin res...
The goal of the current study was to investigate the effects of different virtual environment (VE) t...
The current study explores whether different stressors in a virtual reality (VR) military training s...
Training to cope with negative emotions or stress is important for professionals with a high pressur...
Background Virtual reality (VR) is increasingly used to study and treat psychiatric disorders. Its f...
Laboratory stressors are essential tools to study the human stress response. However, despite consid...
In this paper we present an empirical study that provides strong evidence suggesting that the restor...
Training to cope with negative emotions or stress is important for professionals with a high pressur...
Despite recent progress in the research of people’s emotional response to the environment, the built...
In this research the influence of induced stress with a virtual reality (VR) game on moral dilemmas ...
This study investigated how simulated features in a virtual reality (VR) induce stress by means of u...
A Virtual Reality (VR) environment was created to study psychotic symptoms in patients and non-patie...
Virtual reality (VR) provides the ability to simulate stressors to replicated real-world situations....
Interactive navigable 3D visualisations of built and natural environments have become commonplace in...