Recent advances in digital tabletop touch-and-gesture-activated screens have allowed for small group collaboration. The newest generation screens simultaneously support multiple users, multiple contact points per user, and gesture recognition. Although the usefulness and potential of these devices has been demonstrated, a formal quantitative evaluation of their performance has not been performed to date. This paper investigates the performance characteristics of a front-projected, 1:1 perspective, touch interface in consideration of Fitts ’ law. Specifically, this study evaluates the Mitsubishi Electric Research Laboratories ’ (MERL) DiamondTouch digital tabletop. This paper explores the hypothesis that selection is faster and more accurate...
Objective: Use Fitts’ law to compare accuracy and throughput of three flight deck interfaces for nav...
Touch screens are a popular method of interaction with information systems embedded in public kiosks...
A touch panel is an input device for human computer interaction. It consists of a network of sensors...
User performance with a tabletop display was tested using touch-based and mouse-based interaction in...
User performance with a tabletop display was tested using touch-based and mouse-based interaction in...
Combined bimanual pen and touch input on digital tab-letops is an appealing interaction paradigm enj...
This paper presents an analysis of digitalizing traditional games by using multi-touch digital table...
The size of human fingers and the lack of sensing precision can make precise touch screen interactio...
This paper describes a comparative study between the usage of low-fidelity and a high-fidelity proto...
Tabletop systems have become quite popular in recent years, during which there was considerable enth...
AbstractAs gesture interfaces become more main-stream, it is increasingly important to investigate t...
Designing a slim and wide multi touch tabletop interface is a key element in interactions with multi...
Tabletop systems provide a versatile space for collaboration, yet, in many cases, are limited by the...
Part 1: Long and Short PapersInternational audienceBuilding on the observation that finger orientati...
Designing a slim and wide multi touch tabletop interface is a key element in interactions with multi...
Objective: Use Fitts’ law to compare accuracy and throughput of three flight deck interfaces for nav...
Touch screens are a popular method of interaction with information systems embedded in public kiosks...
A touch panel is an input device for human computer interaction. It consists of a network of sensors...
User performance with a tabletop display was tested using touch-based and mouse-based interaction in...
User performance with a tabletop display was tested using touch-based and mouse-based interaction in...
Combined bimanual pen and touch input on digital tab-letops is an appealing interaction paradigm enj...
This paper presents an analysis of digitalizing traditional games by using multi-touch digital table...
The size of human fingers and the lack of sensing precision can make precise touch screen interactio...
This paper describes a comparative study between the usage of low-fidelity and a high-fidelity proto...
Tabletop systems have become quite popular in recent years, during which there was considerable enth...
AbstractAs gesture interfaces become more main-stream, it is increasingly important to investigate t...
Designing a slim and wide multi touch tabletop interface is a key element in interactions with multi...
Tabletop systems provide a versatile space for collaboration, yet, in many cases, are limited by the...
Part 1: Long and Short PapersInternational audienceBuilding on the observation that finger orientati...
Designing a slim and wide multi touch tabletop interface is a key element in interactions with multi...
Objective: Use Fitts’ law to compare accuracy and throughput of three flight deck interfaces for nav...
Touch screens are a popular method of interaction with information systems embedded in public kiosks...
A touch panel is an input device for human computer interaction. It consists of a network of sensors...