A computer program which generates context-sensitive descriptions of human stick figures is described. Three categories of knowledge important for the task are discussed: (1) the 3-D description of the figures, (2) the conceptual description of the scene, and (3) heuristic rules used to generate the above two descriptions. The program’s representation for these descriptions is also discussed. 1
The effective computer animation of human figures is an endeavor with a relatively short history. Th...
technical reportThe information content in computer generated images is often overwhelming to visual...
The research here described centers on how a machine can recognize concepts and learn concepts to ...
This paper presents an overview of problems and techniques for visualizing humans. The problematics ...
This report describes a computer system that creates simple computer animation in response to high...
This paper presents the design and development of a visual computer system for the modelling and sim...
One of the main objectives of computer vision systems is to produce structural descriptions of the s...
A method is given for representing 3-D shapes. It is based on a hierarchy of stick figures (called...
Methods are presented (1) to partition or decompose a visual scene into the bodies forming it; (2)...
This paper describes some visual phenomena of human perception in the context of computer based Illu...
This Creative Project has investigated current methods being used to produce computer animation. Thi...
© 2018 Copyright held by the owner/author(s). Publication rights licensed to the Association for Com...
A computer may gather a lot of information from its environment in an optical or graphical manner....
The author has prepared the three computer programs for the representation of optical illusion figur...
A family of programs has been developed to allow graphical input through continuous digitizing. Draw...
The effective computer animation of human figures is an endeavor with a relatively short history. Th...
technical reportThe information content in computer generated images is often overwhelming to visual...
The research here described centers on how a machine can recognize concepts and learn concepts to ...
This paper presents an overview of problems and techniques for visualizing humans. The problematics ...
This report describes a computer system that creates simple computer animation in response to high...
This paper presents the design and development of a visual computer system for the modelling and sim...
One of the main objectives of computer vision systems is to produce structural descriptions of the s...
A method is given for representing 3-D shapes. It is based on a hierarchy of stick figures (called...
Methods are presented (1) to partition or decompose a visual scene into the bodies forming it; (2)...
This paper describes some visual phenomena of human perception in the context of computer based Illu...
This Creative Project has investigated current methods being used to produce computer animation. Thi...
© 2018 Copyright held by the owner/author(s). Publication rights licensed to the Association for Com...
A computer may gather a lot of information from its environment in an optical or graphical manner....
The author has prepared the three computer programs for the representation of optical illusion figur...
A family of programs has been developed to allow graphical input through continuous digitizing. Draw...
The effective computer animation of human figures is an endeavor with a relatively short history. Th...
technical reportThe information content in computer generated images is often overwhelming to visual...
The research here described centers on how a machine can recognize concepts and learn concepts to ...