Figure 1: A sequence of painted AR frames. A real green cup, a real black cover book, a virtual teapot and a virtual bunny on a table. A seamless blending of the real and virtual worlds is key to increased immersion and improved user experiences for augmented reality (AR). Photorealistic and non-photorealistic rendering (NPR) are two ways to achieve this goal. Non-photorealistic rendering creates an abstract version of both the real and virtual world by stylization to make them indistinguishable. We present a painterly rendering algorithm for AR applications. This algorithm paints composed AR video frames with bump-mapping curly brushstrokes. Tensor fields are created for each frame to define the direction for the brushstrokes. We use tenso...
Augmented reality involves mixing captured video with rendered elements in real-time. For augmented ...
Abstract. We present a real-time painterly rendering technique for ge-ometric models. The painterly ...
Augmented reality involves mixing captured video with rendered elements in real-time. For augmented ...
A seamless blending of the real and virtual worlds is key to increased immersion and improved user e...
The goal of augmented reality is to provide the user with a view of the surroundings enriched by vir...
The ultimate goal of augmented reality is to provide the user with a view of the surroundings enrich...
In this paper, a method is proposed for stylizing stereoscopic augmented reality, while attempting t...
Recently, we have proposed a novel approach to generating augmented video streams. With this new met...
In this paper we describe a real-time system for AR/MR rendering applications in a painterly style. ...
We present a technique for rendering animations in a painterly style. The difficulty in using existi...
Abstract. We present a real-time painterly rendering technique for geometric models. The painterly a...
We present a method for generating a 3D feature flow field from a video and its application to video...
The ultimate goal of many applications of augmented reality is to immerse the user into the augmente...
Actual graphic hardware becomes more and more powerful. Con-sequently, virtual scenes can be rendere...
Abstract: Augmented reality (AR) offers significant potential in construction, manufacturing, and ot...
Augmented reality involves mixing captured video with rendered elements in real-time. For augmented ...
Abstract. We present a real-time painterly rendering technique for ge-ometric models. The painterly ...
Augmented reality involves mixing captured video with rendered elements in real-time. For augmented ...
A seamless blending of the real and virtual worlds is key to increased immersion and improved user e...
The goal of augmented reality is to provide the user with a view of the surroundings enriched by vir...
The ultimate goal of augmented reality is to provide the user with a view of the surroundings enrich...
In this paper, a method is proposed for stylizing stereoscopic augmented reality, while attempting t...
Recently, we have proposed a novel approach to generating augmented video streams. With this new met...
In this paper we describe a real-time system for AR/MR rendering applications in a painterly style. ...
We present a technique for rendering animations in a painterly style. The difficulty in using existi...
Abstract. We present a real-time painterly rendering technique for geometric models. The painterly a...
We present a method for generating a 3D feature flow field from a video and its application to video...
The ultimate goal of many applications of augmented reality is to immerse the user into the augmente...
Actual graphic hardware becomes more and more powerful. Con-sequently, virtual scenes can be rendere...
Abstract: Augmented reality (AR) offers significant potential in construction, manufacturing, and ot...
Augmented reality involves mixing captured video with rendered elements in real-time. For augmented ...
Abstract. We present a real-time painterly rendering technique for ge-ometric models. The painterly ...
Augmented reality involves mixing captured video with rendered elements in real-time. For augmented ...