The ongoing research of academics, artists, designers, students and engineers at the Mobile Experience Lab at the Ontario College of Art & Design has created a broad, flexible and inclusive methodology that seeks to address the impact of emerging media technologies, current theoretical discourses, and the value of user participation in the resulting creations.1 In our current artist/designer driven research project, PORTAGE, a short street in downtown Toronto will be converted into a virtual theatre. Users with a range of mobile devices will be able to interact with participatory content experiences: spraying virtual graffiti on wall
This paper explores issues of social context and interaction between digital and physical museum vis...
This paper explores the junctional juncture between playable digital interventions and urban public ...
People living in urban areas have grown accustomed to the moving visual images surrounding them – di...
In the development of mobile and location-specific experience creation, artists, designers and resea...
In the development of mobile and location-specific experience creation, artists, designers and resea...
At each city, the EU Project PERFORMIGRATIONS: PEOPLE ARE THE TERRITORY presented e series of inte...
This study presents research findings to informthe design and development of innovativemobile servic...
International audienceNew mobile digital devices raise new questions on architectural and urban desi...
There is an opportunity to add value to community engagement by provoking the interaction between ur...
Mobilities scholars have recently described the ways that artists address and contribute to the deve...
This thesis examines how mobile technologies can contribute towards bridging physical and virtual sp...
This research was put together by four Master's students from KU Leuven Faculty of Architecture, who...
The long-imagined fiction of a digitally supplemented world is fast becoming a reality. Augmented Re...
This article is concerned with detailing key instances where mobile media (especially mobile gaming ...
Mobile mixed-reality experiences mix physical and digital spaces, enabling participants to simultane...
This paper explores issues of social context and interaction between digital and physical museum vis...
This paper explores the junctional juncture between playable digital interventions and urban public ...
People living in urban areas have grown accustomed to the moving visual images surrounding them – di...
In the development of mobile and location-specific experience creation, artists, designers and resea...
In the development of mobile and location-specific experience creation, artists, designers and resea...
At each city, the EU Project PERFORMIGRATIONS: PEOPLE ARE THE TERRITORY presented e series of inte...
This study presents research findings to informthe design and development of innovativemobile servic...
International audienceNew mobile digital devices raise new questions on architectural and urban desi...
There is an opportunity to add value to community engagement by provoking the interaction between ur...
Mobilities scholars have recently described the ways that artists address and contribute to the deve...
This thesis examines how mobile technologies can contribute towards bridging physical and virtual sp...
This research was put together by four Master's students from KU Leuven Faculty of Architecture, who...
The long-imagined fiction of a digitally supplemented world is fast becoming a reality. Augmented Re...
This article is concerned with detailing key instances where mobile media (especially mobile gaming ...
Mobile mixed-reality experiences mix physical and digital spaces, enabling participants to simultane...
This paper explores issues of social context and interaction between digital and physical museum vis...
This paper explores the junctional juncture between playable digital interventions and urban public ...
People living in urban areas have grown accustomed to the moving visual images surrounding them – di...