Abstract—We propose a novel approach for acquisition and development of behaviors through observation in multi-agent environment. Observed behaviors of others give fruitful hints for a learner to find a new situation, a new behavior for the situation, necessary information for the behavior acquisition. RoboCup scenario gives us a good test-bed multi-agent envi-ronment where a learner can observe behaviors of others during practices or games. It is more realistic, practical, and efficient to take advantages of observation of skilled players than to discover new skills and necessary information only through the interaction of a learner and an environment. The learner automatically detects state variables and a goal of the behavior through the...
Sociable robots are embodied agents that are part of a heterogeneous society of robots and humans. T...
Advances in robotics have resulted in increases both in the availability of robots and also their co...
Abstract. It is a dif£cult task to hand-code optimal condition-action rules for software agents. A s...
Abstract—Life-time development of behavior learning seems based on not only self-learning architectu...
Abstract—Both self-learning architecture (embedded struc-ture) and explicit/implicit teaching from o...
Increasingly in domains with multiple intelligent agents, each agent must be able to identify what t...
AbstractIn this paper, we first discuss the meaning of physical embodiment and the complexity of the...
Abstract: This paper focuses on two issues on learning and development; a problem of state-action sp...
This paper focuses on two issues on learning and development; a problem of state-action space con-st...
The objective of my research described in this dissertation is to realize learning and evolutionary ...
This paper proposes a method that acquires the pur-posive behaviors based on the estimation of the s...
The existing reinforcement learning methods have been seriously suffering from the curse of dimensio...
This paper presents a new approach to improving the effectiveness of autonomous systems that deal wi...
This article describes a proposal to achieve fast robot learning from its interaction with the envir...
Abstract. The existing reinforcement learning approaches have been suffering from the curse of dimen...
Sociable robots are embodied agents that are part of a heterogeneous society of robots and humans. T...
Advances in robotics have resulted in increases both in the availability of robots and also their co...
Abstract. It is a dif£cult task to hand-code optimal condition-action rules for software agents. A s...
Abstract—Life-time development of behavior learning seems based on not only self-learning architectu...
Abstract—Both self-learning architecture (embedded struc-ture) and explicit/implicit teaching from o...
Increasingly in domains with multiple intelligent agents, each agent must be able to identify what t...
AbstractIn this paper, we first discuss the meaning of physical embodiment and the complexity of the...
Abstract: This paper focuses on two issues on learning and development; a problem of state-action sp...
This paper focuses on two issues on learning and development; a problem of state-action space con-st...
The objective of my research described in this dissertation is to realize learning and evolutionary ...
This paper proposes a method that acquires the pur-posive behaviors based on the estimation of the s...
The existing reinforcement learning methods have been seriously suffering from the curse of dimensio...
This paper presents a new approach to improving the effectiveness of autonomous systems that deal wi...
This article describes a proposal to achieve fast robot learning from its interaction with the envir...
Abstract. The existing reinforcement learning approaches have been suffering from the curse of dimen...
Sociable robots are embodied agents that are part of a heterogeneous society of robots and humans. T...
Advances in robotics have resulted in increases both in the availability of robots and also their co...
Abstract. It is a dif£cult task to hand-code optimal condition-action rules for software agents. A s...