Abstract — This paper presents an approach for haptic rendering of topological constraints to users operating serial virtual linkages. In the proposed approach, a haptic device controller is designed to penalize users ’ departure from the configuration manifold of the virtual linkage. This manifold is locally approximated through the range space of the Jacobian of the virtual linkage computed at the user’s hand. Simula-tions and controlled experiments performed using a planar haptic interaction system demonstrate that the proposed approach successfully constrains the users ’ motion as required by the topology of the virtual linkage that they manipulate. Index Terms — topological constraints, serial linkage, physically-based simulation, hapt...
Haptic devices operated through a communication network require a trade-off between the stability of...
Typical haptic simulators enable users to feel virtual environments either directly (point interacti...
This paper addresses the implementation of complex multiple degree of freedom virtual environments f...
Abstract — This paper proposes an approach to providing realistic force feedback to users manipulati...
International audienceWe present in this paper an iterative algorithm to solve constraint forces for...
This work presents general purpose simulation and control techniques for efficient and transparent h...
Abstract—In this paper we are concerned with allowing the operator of a haptic display to interact w...
This paper proposes a new method of object manipulation in a Virtual Environment that uses a visual ...
This paper deals with haptic realism related to Kinematic capabilities of the devices used in manipu...
This thesis examines the haptic rendering of rigid point contacts in virtual simulations. The hapti...
Haptic algorithms compute forces from a virtual scene that are displayed via haptic interfaces to hu...
International audienceThe paper is dedicated to haptic rendering of complex physics-based environmen...
A local model of interaction proposed for haptic render-ing of rigid body motion is extended to the ...
Six-degree-of-freedom (6-DoF) haptic rendering of the telerobotic operation method using virtual joi...
This paper describes a haptic rendering algorithm for arbitrary polygonal models using a six degree-...
Haptic devices operated through a communication network require a trade-off between the stability of...
Typical haptic simulators enable users to feel virtual environments either directly (point interacti...
This paper addresses the implementation of complex multiple degree of freedom virtual environments f...
Abstract — This paper proposes an approach to providing realistic force feedback to users manipulati...
International audienceWe present in this paper an iterative algorithm to solve constraint forces for...
This work presents general purpose simulation and control techniques for efficient and transparent h...
Abstract—In this paper we are concerned with allowing the operator of a haptic display to interact w...
This paper proposes a new method of object manipulation in a Virtual Environment that uses a visual ...
This paper deals with haptic realism related to Kinematic capabilities of the devices used in manipu...
This thesis examines the haptic rendering of rigid point contacts in virtual simulations. The hapti...
Haptic algorithms compute forces from a virtual scene that are displayed via haptic interfaces to hu...
International audienceThe paper is dedicated to haptic rendering of complex physics-based environmen...
A local model of interaction proposed for haptic render-ing of rigid body motion is extended to the ...
Six-degree-of-freedom (6-DoF) haptic rendering of the telerobotic operation method using virtual joi...
This paper describes a haptic rendering algorithm for arbitrary polygonal models using a six degree-...
Haptic devices operated through a communication network require a trade-off between the stability of...
Typical haptic simulators enable users to feel virtual environments either directly (point interacti...
This paper addresses the implementation of complex multiple degree of freedom virtual environments f...